Stair Dismount, also known as Porrasturvat, was one of the first ragdoll games to see massive viral propagation. It was just one of those games that you had to paste to your friends. The premise is simple: a ragdoll man is standing unaware at the top of some stairs. As the player you select which limb to hit, the angle, and time the "dismount" to coincide with a fluctuating power meter. As the ragdoll tumbles down the stairs the damage to each limb is tallied. Local and online high score lists show how you stack up against your best records and other players.
There is an addictive element to Stair Dismount’s simplicity. It’s hard to resist the temptation to fiddle with the angles and power for subsequent attempts. Could you deal more damage with a weaker hit and thus a longer fall? Is it better to slide down the stairs or get the ragdoll tumbling head over heels? I’d be surprised if anyone could play the game just once without playing a second time to see if they could improve their score.
Stair Dismount was developed by Jetro Lauha for the game development competition at Assembly in 2002 (it took first prize).
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