Physics Games and Physics-Based Game Downloads



Physics-Based Beatdowns, Ragdoll Masters

Tuesday, January 17th, 2006 by Matthew in Physics Games
401 Votes | Average: 4.07 out of 5401 Votes | Average: 4.07 out of 5401 Votes | Average: 4.07 out of 5401 Votes | Average: 4.07 out of 5401 Votes | Average: 4.07 out of 5 (Rate this game! 401 votes, average: 4.07 out of 5)
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Ragdoll physics have been a fascination in video games ever since their inception. There’s something hypnotizing about watching a body flail around. The first ragdoll physics games were little more than tech demos. There were rules and goals attached to them, sure, but the level of player interaction was limited. In recent years, though, developers have become more imaginative the possibilities of a ragdoll-based gameplay.

Ragdoll Masters is a little-known game by Rag Doll Software. The game first launched in May of 2005 and has since received two major updates. Their own description of the title is as follows:

Ragdoll Masters is an experiment in the world of 2D beat ’em’ ups with the use of ragdoll physics. In this game you control a stylized martial arts master, making his way through stronger and stronger opponents with spectacular moves and impressive blows. It features some of the most sophisticated physics ever used in 2D games and plenty of other neat effects.

2D ragdoll-based fighting games have recently been popularized by the much-publicized Rag Doll Kung Fu. While I appreciate the artistic care Mark Healy put into the production of RDKF, I must admit that I had a lot more fun playing Ragdoll Masters.

Ragdoll Masters is more simplistic than RDKF. Control is keyboard-based and limited to the four primary directions. Left and right rotate your character. Up and down trigger impulses in their respective directions. It’s a little clumsy at first, even to the point of flailing, but after a few minutes of play you learn how to keep track of your limbs. Strategic thinking quickly emerges: how to swing around to attack the head of an approaching enemy, how to keep your limbs between your opponents fists/feet and your vulnerable sections, which enemy positions are most vulnerable to attack, and so on.

Ragdoll Masters Physics-Based Fighting Game Ragdoll Masters Physics Game Download
(Ragdoll Masters Game Screenshots)

The game unfolds in open arenas of moderate size against a variety of opponents. The camera does a good job of zooming in and out as necessary to keep all combatants on screen. You start out battling a single opponent, but quickly move on to battling larger opponents (some 3-4x your size!), multiple opponents, and robots (stronger opponents). The advantage you have as the player is the ability to combo: success blows deal more and more damage until interrupted by an opponent successfully striking you. In larger bouts it’s practically required to reach 10+ combos in order to prevail.

Ragdoll Masters is hard. Very hard. It takes awhile to feel like your little rag-man on screen is manifesting your intentions as a player. When you finally do overcome the first few levels the game really lays it on thick. You’ll be fighting three opponents just a few levels in, and it just gets harder from there. The farthest I’ve played is level 11 of 20.

The game features arcade-style scoring: when you die the game is over. It adds to the intensity of just barely passing a new level, sure, but you also need to play the first few levels of the game over and over again. A practice mode or some other way to continue the game in order to play the higher levels more frequently would be a welcome addition to the game’s features.

Speaking of features, in addition to the single player game Ragdoll Masters also contains a 2-player versus and co-op mode. We didn’t play versus mode here for very long before launching into some delightfully entertaining co-op games. It makes the game easier–you’ll fight the same sequence of enemies with two players as you will with one–and it’s really entertaining to try to coordinate your attacks with someone else. It wasn’t long before we were frantically screaming out for help from each other. You could also try playing 2-player co-op with one person and two hands on the keyboard.

Despite its simplistic controls Ragdoll Masters does a great job of crafting an engaging entertainment experience. It’s a solid implementation of a 2D ragdoll fighting game and a definite bargain at $9.95. Give it a try!

Download the game at Rag Doll Software’s page.

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8 Responses to 'Physics-Based Beatdowns, Ragdoll Masters'

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  1. Tzarius said,

    on January 17th, 2006 at 11:39 pm

    Nice. Just found your site through an obscure page on Wikipedia. Post regularly with new games and info, and I’m sure you’ll get many hits.

  2. Matthew said,

    on January 18th, 2006 at 9:29 am

    Thanks! I have a to-do list with 25+ games on it, as well as a handful of developer interviews in the works. There’s content on deck for at least the next several months.

    I plan to post every 2 or 3 days for the whole of 2006 (and in 2007 I’ll probably continue work on the page, but 2006 is my goal).

  3. Lee said,

    on January 23rd, 2006 at 3:34 pm

    Like the site man. you’re featured on ‘neowin.net’ if you didnt know. You should get the google ‘ad-sense’ thing on this site to try earn some pennies advertising – you’d get a few clicks from my good self. Also love the review on ragdoll masters – great game.

  4. Matthew said,

    on January 23rd, 2006 at 3:46 pm

    Lee: Thanks for the kind words. I did notice the neowin referrals in the site stats. The exposure is great. I hope all of the new visitors stick around–there’s some good interviews in the pipeline. The plan is to post new content every Tuesday/Thursday/weekend.

    I may put some Google AdSenseon the page at some point in the future. It really depends how much bandwidth the site starts pulling. For now things are low-key enough that it isn’t a problem.

  5. Beakless said,

    on July 23rd, 2006 at 3:46 am

    this is my favorite site in the whole www

    please don’t stop in 2007

  6. Kurrus said,

    on October 17th, 2006 at 12:41 pm

    I like this game. Too bad it is shareware (even being cheap)…

  7. Danny Martinez said,

    on December 9th, 2006 at 11:19 am

    Yah i bot this game

  8. Cello9213 said,

    on June 7th, 2007 at 5:30 pm

    This is a fun game, though I’ve only gotten the demo so far. I knew about it before I started visiting this site. It’s true that it’s pretty little-known:

    A stranger at school was playing this game at a site which i went to. I found another game on that site that i played but eventually it was blocked when it was discovered (my teacher let us play unblocked games) so I searched for it on google and found another site with that same game, and looked around that site and found this “ragdoll avalanche 2” game which i played for a little while and got bored and decided to see what the site it linked to was so i looked through those and found none other than this game there.

    wow.

    Fun game though!

    Sorry about the confusing run-on sentence above =P

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