Physics Games and Physics-Based Game Downloads

Rag Doll Kung Fu Headed to Retail

Wednesday, June 21st, 2006 by Matthew in News

Next Generation is reporting that Mark Healy’s physics-based fighting game, Rag Doll Kung Fu, is headed to retail stores in North America. Previously RDKF had been exclusively available via Steam, Valve’s digital distribution network. The retail version will have both a standalone version and a version integrated with Steam (for easy access to online updates, community support, and the like).

Next Generation previously reported on Healy’s new studio, Media Molecule. Their upcoming title is four months into development with a team of 10. No word yet if it’s a physics game.

I haven’t reviewed RDKF on the site, yet. It is arguably the most well-known physics game of the last few years, though, and definitely the most anticipated prior to its release. A review for it is forthcoming. For the record, I found it to be a huge disappointment. More on that in my review, though!

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8 Responses to 'Rag Doll Kung Fu Headed to Retail'

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  1. fluffy bunny said,

    on June 22nd, 2006 at 12:56 am

    If anyone’s interested, here’s the full press release:

    Merscom to Publish “Rag Doll Kung Fu” in North America

    Fighting game to pack a punch at retail this summer

    CHAPEL HILL, NC – June 20, 2006 – Merscom LLC today announced an agreement with Lionhead Studios pioneer and Media Molecule co-founder Mark Healey to publish “Rag Doll Kung Fu” for the PC in North America. Widely praised for its originality and creativity at the 2005 Game Developers Conference, “Rag Doll Kung Fu” is a finalist in the Develop Industry Excellence Awards for Innovation and New PC Intellectual Property. The game, which is scheduled for an August release, will retail for $19.99 (USD).

    One of the most original aspects of “Rag Doll Kung Fu” is that it is the first wholly independently developed game to be distributed through Steam, a broadband platform for game distribution. Merscom’s retail version of the game will ship with a non-Steam build for players without Internet connectivity as well as the Steam version for free updates, patches and community support. Players can choose the version that best suits their needs.

    “Rag Doll Kung Fu” uses entirely physics-based animation and collision; there are no pre-set animation routines, no button combinations to memorize or locked-in fighting moves. Unlike any other fighting game on the market, “Rag Doll Kung Fu” allows players to use a mouse to move the characters’ limbs as if they were puppets on strings. By coordinating movements of the arms, legs and body, players can orchestrate impressive attack moves and defensive maneuvers. Sounds tricky, but it doesn’t take long before players are spinning through the air like Romanian gymnasts!

    In addition to its original, addictive gameplay, “Rag Doll Kung Fu” includes 16 levels of story mode complete with a retro-style kung fu film. Players can also import graphics and use pre-made body parts to construct their own unique characters. A variety of single-player mini games include Ninja Onslaught, ChuChu Wing Pooh, Rag Doll Soccer and Rag Doll Athletics. With several USB-compatible mice and a Windows XP computer, “Rag Doll Kung Fu” allows for multiplayer games all on one machine. Players don’t have to fight; they can dance, chat, or act with up to 8 other players online or through a local area network connection. Users can make their own kung fu movies by recording the action with the game’s movie maker. There are also unlockable secrets such as a music-mixer that allows players to remix audio tracks.

    “We are proud to be publishing Rag Doll Kung Fu because not only is it unique and original, it’s also a lot of fun,” said Lloyd Melnick, Director for Merscom. “We plan to include some extras in the retail box to provide even more value to our customers at $19.99.”

    “I’m totally thrilled that this game has made it to retail. When I started making it at my kitchen table, I never dreamt that I would even finish it, let alone see it being sold all over the world!”, said Mark Healey, “Rag Doll Kung Fu” creator. “I hope everyone enjoys playing Rag Doll Kung Fu as much as I enjoyed making it. If it brings a smile to your face, then I feel I have done something worthwhile. May your Chi power grow strong.”

    For more information on “Rag Doll Kung Fu” please visit

  2. Dosou said,

    on June 22nd, 2006 at 8:55 am

    This game wasn’t that good, but it wasn’t horrible. To many limitations on what you can do.

  3. Beakless said,

    on June 22nd, 2006 at 11:33 am

    That game was NOT worth $19.99. I’m glad that i tried the demo first….

    But if it was freeware it would be much better because you wouldn’t feel like you’ve wasted you hard earned cash.

  4. Owensworth said,

    on June 23rd, 2006 at 4:20 am

    This game really sucked… sad I didn’t try the demo first T_T

  5. Alex said,

    on June 26th, 2006 at 3:37 am

    The game would not have sold nearly as well if it had been called “Rag Doll Fighter”. Frankly I’m astounded that it still has retail legs.

  6. MajinBowser said,

    on June 30th, 2006 at 1:57 am

    I loved the game, still play it :)

  7. Fishy said,

    on July 4th, 2006 at 11:39 pm

    I have heard from many people that is a better game. Its cheeper too.

  8. Matty33344 said,

    on September 29th, 2006 at 2:18 pm

    I coulden’t even play it ._.

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