Fowl Play: Kumoon
Kumoon by Mikko “Mayoneez” Oksalahti is a bizarre little game. It plays a bit like a physics demo with some rough goals slapped on top. Despite that, though, it’s actually a lot of fun. The official site describes the game as:
Kumoon is a hybrid of a third person shooter and a puzzle game. Player controls a chick that tries to knock down boxes in various rooms by shooting them with a revolver, shotgun or a bazooka.
Wait, What?
It’s a bizarre combination of play styles. The goal of the game is to turn all of the red boxes to white without incurring too many negative points. You turn the color of a box by jarring it, either with one of your weapons to by pushing something into it. Using your weapon, past the first free shot, will cost you points. Touching a red box will cost you points. You get points back by turning boxes white, which can be multiplied by bouncing a shot off something en route to its target.
Puzzle Elements
Despite its puzzle influences, Kumoon doesn’t resemble a logic game. Most of the stages play in a very free-form fashion. Instead of a single “correct” solution, you can change the blocks’ colors in any order you see fit. There are some rules you should apply, though. It’s best to start with higher blocks and leave low-lying blocks for last. It’s easy to push white blocks against red blocks on the ground.
The later levels introduce platforms, pedestals, and other means of isolating red blocks. Sometimes you really do need to use a weapon, which means you need to save up your points. I played through the game without doing a lot of combos, which made some weapon-heavy levels much harder than they could have been had I learned how to properly combo.
More Puzzle, Please
The last stage of the game is the only one that plays like a puzzle. It actually forces you to pass by scoring combos; you must figure out exactly where to bank your shots. It’s very billiards-esque mechanic. It was fun to figure out exactly where to shoot in order to pass the level (stand next to the pedestal and aim at the 7th line up on the wall). It makes me wish more of the game leaned into this style of play, aided additional features to easily tell where the last shots went: tracers, paint dabs on the wall where they bounced, predictive lines, etc.
Then again, the freedom in the game as it stands has a certain addictive quality to it. You could play through the game as a block-pusher, or figure out how to rack up points with combos, or meticulously set up physics domino sequences to get all of the red blocks. The game definitely supports a number of different play styles.
Physics Engine
Kumoon uses a custom physics engine written by the author, called MOPE. It’s an impressive effort for a one-man job. The physics perform very well, although it does seem like the engine has no concept of mass. The large objects tend to float and feel as if they weigh the same as the smaller objects.
Not Just for the Birds
Kumoon is totally free. It’s a great example of how physics games can take simple mechanics and turn them into a surprising amount of entertainment. The room setup files are in a documented format, too, so if you burn all 39 levels in one sitting there’s always the option to make some more. If you do, shoot me an email–I need more levels to play!
Download Kumoon game here (6.18 MB) or head over to the official website for more information and a MacOS build.
Related Posts:
List of Physics Games
So far, we’ve reviewed the following physics games (81 games):
Related Posts:
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review
Read review