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	<title>Comments on: Fun-Motion Exclusive:  Ski Stunt Extreme</title>
	<atom:link href="http://www.fun-motion.com/physics-games/ski-stunt-simulator-extreme/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.fun-motion.com/physics-games/ski-stunt-simulator-extreme/</link>
	<description>Reviews of physics games, interviews with their game developers, and downloads of physics-based games.  Physics games are simple, addictive, and fun!</description>
	<pubDate>Thu, 20 Jun 2013 05:24:17 +0000</pubDate>
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		<title>By: Johannes Hansen</title>
		<link>http://www.fun-motion.com/physics-games/ski-stunt-simulator-extreme/#comment-74013</link>
		<dc:creator>Johannes Hansen</dc:creator>
		<pubDate>Mon, 23 Jul 2007 21:19:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/ski-stunt-simulator-extreme/#comment-74013</guid>
		<description>Hi Quicksilver and any other Vista slaves + Ski Stunt Extreme fanatics. I got Ski Stunt Extreme to "work" on Vista 32Bit by doing the following steps:

1.) I extracted the files to "c:\SkiStunt Extreme\" (I'm not sure if this step is important, but it probably isn't)

2.) In the "c:\SkiStunt Extreme\bin\" folder find the file "skiStunt.exe", right-click it and click "properties" in the context menu.

3.) In the property window open the "compatibility" tab. Now, check the "Run this program in compatibility mode for:" checkbox and choose "Windows 98 / Windows Me" in the drop-down list (note: the "Windows XP (Service Pack 2)" option didn't work for me). Also, check the "Run this program as an administrator" checkbox. Although this will prompt you to elevate privileges every time you start the game I think it is necessary as the game needs write-permission to the game folders.

Using these settings the game now runs "almost" flawlessly. it still stalls every now and again, but then you just open the task manager, shut down the "skiStunt.exe" process tree and restart the game. Annoying, yes... But hey, at least now you can play the game most of the time. :) Hope you get it to work as well. If it doesn't work with these settings, try messing with the compatibility tab settings from step 3. Maybe you'll get lucky with another combination... Well, at least that's how I got it to work.</description>
		<content:encoded><![CDATA[<p>Hi Quicksilver and any other Vista slaves + Ski Stunt Extreme fanatics. I got Ski Stunt Extreme to &#8220;work&#8221; on Vista 32Bit by doing the following steps:</p>
<p>1.) I extracted the files to &#8220;c:\SkiStunt Extreme\&#8221; (I&#8217;m not sure if this step is important, but it probably isn&#8217;t)</p>
<p>2.) In the &#8220;c:\SkiStunt Extreme\bin\&#8221; folder find the file &#8220;skiStunt.exe&#8221;, right-click it and click &#8220;properties&#8221; in the context menu.</p>
<p>3.) In the property window open the &#8220;compatibility&#8221; tab. Now, check the &#8220;Run this program in compatibility mode for:&#8221; checkbox and choose &#8220;Windows 98 / Windows Me&#8221; in the drop-down list (note: the &#8220;Windows XP (Service Pack 2)&#8221; option didn&#8217;t work for me). Also, check the &#8220;Run this program as an administrator&#8221; checkbox. Although this will prompt you to elevate privileges every time you start the game I think it is necessary as the game needs write-permission to the game folders.</p>
<p>Using these settings the game now runs &#8220;almost&#8221; flawlessly. it still stalls every now and again, but then you just open the task manager, shut down the &#8220;skiStunt.exe&#8221; process tree and restart the game. Annoying, yes&#8230; But hey, at least now you can play the game most of the time. :) Hope you get it to work as well. If it doesn&#8217;t work with these settings, try messing with the compatibility tab settings from step 3. Maybe you&#8217;ll get lucky with another combination&#8230; Well, at least that&#8217;s how I got it to work.</p>
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		<title>By: McTuble</title>
		<link>http://www.fun-motion.com/physics-games/ski-stunt-simulator-extreme/#comment-64139</link>
		<dc:creator>McTuble</dc:creator>
		<pubDate>Sun, 01 Jul 2007 23:44:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/ski-stunt-simulator-extreme/#comment-64139</guid>
		<description>Check out my new site…. http://www.skistuntworld.com</description>
		<content:encoded><![CDATA[<p>Check out my new site…. <a href="http://www.skistuntworld.com" rel="nofollow">http://www.skistuntworld.com</a></p>
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	<item>
		<title>By: McTuble</title>
		<link>http://www.fun-motion.com/physics-games/ski-stunt-simulator-extreme/#comment-59004</link>
		<dc:creator>McTuble</dc:creator>
		<pubDate>Mon, 18 Jun 2007 03:52:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/ski-stunt-simulator-extreme/#comment-59004</guid>
		<description>Yeah there was a brake button however Matthew took it out and I left it out in my version. It is POSSIBLE to make a version that works with Vista however it's very unlikely considering the creator is far too busy with other work to do it. The only way it'd happen is if someone sat down and coded their own. The only thing close to this which I'm really crossing my fingers for is called Mad Skills Motocross and it can be found at http://www.turborilla.com It's a motocross game with a ski stunt feel and it's still in development now with no beta or anything so cross your fingers with me.

Frix: I know about being able to change your skiier. At one point I had someone take a picture of me sideways and I used a little photoshop magic and made it fit into the original model. It ended up coming out pretty darn good. However yeah if you know what you're doing you can not only change the image but the actual points where it chops off the image so you could get it perfect.</description>
		<content:encoded><![CDATA[<p>Yeah there was a brake button however Matthew took it out and I left it out in my version. It is POSSIBLE to make a version that works with Vista however it&#8217;s very unlikely considering the creator is far too busy with other work to do it. The only way it&#8217;d happen is if someone sat down and coded their own. The only thing close to this which I&#8217;m really crossing my fingers for is called Mad Skills Motocross and it can be found at <a href="http://www.turborilla.com" rel="nofollow">http://www.turborilla.com</a> It&#8217;s a motocross game with a ski stunt feel and it&#8217;s still in development now with no beta or anything so cross your fingers with me.</p>
<p>Frix: I know about being able to change your skiier. At one point I had someone take a picture of me sideways and I used a little photoshop magic and made it fit into the original model. It ended up coming out pretty darn good. However yeah if you know what you&#8217;re doing you can not only change the image but the actual points where it chops off the image so you could get it perfect.</p>
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		<title>By: Flameo</title>
		<link>http://www.fun-motion.com/physics-games/ski-stunt-simulator-extreme/#comment-58192</link>
		<dc:creator>Flameo</dc:creator>
		<pubDate>Fri, 15 Jun 2007 01:13:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/ski-stunt-simulator-extreme/#comment-58192</guid>
		<description>There was a break button on the original Ski Stunt?...
Man I feel like a moron now..</description>
		<content:encoded><![CDATA[<p>There was a break button on the original Ski Stunt?&#8230;<br />
Man I feel like a moron now..</p>
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		<title>By: Quiksilver</title>
		<link>http://www.fun-motion.com/physics-games/ski-stunt-simulator-extreme/#comment-50844</link>
		<dc:creator>Quiksilver</dc:creator>
		<pubDate>Mon, 28 May 2007 19:18:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/ski-stunt-simulator-extreme/#comment-50844</guid>
		<description>Possible to make a version that works with Vista? That would be awesome!</description>
		<content:encoded><![CDATA[<p>Possible to make a version that works with Vista? That would be awesome!</p>
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		<title>By: Frix</title>
		<link>http://www.fun-motion.com/physics-games/ski-stunt-simulator-extreme/#comment-50796</link>
		<dc:creator>Frix</dc:creator>
		<pubDate>Mon, 28 May 2007 10:14:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/ski-stunt-simulator-extreme/#comment-50796</guid>
		<description>It's a great game, and the map editor is a great idea!

Do you know that you can also change all the pictures used in the game? For example, you can give the skier your own head, or put text in the landscape. Nice when you're bored. :p Only remember that the program uses the contours of the default shape. And for some reason, it doesn't work when you paste an image in the image you're modifying.

Greatings from the Netherlands.</description>
		<content:encoded><![CDATA[<p>It&#8217;s a great game, and the map editor is a great idea!</p>
<p>Do you know that you can also change all the pictures used in the game? For example, you can give the skier your own head, or put text in the landscape. Nice when you&#8217;re bored. :p Only remember that the program uses the contours of the default shape. And for some reason, it doesn&#8217;t work when you paste an image in the image you&#8217;re modifying.</p>
<p>Greatings from the Netherlands.</p>
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		<title>By: McTuble</title>
		<link>http://www.fun-motion.com/physics-games/ski-stunt-simulator-extreme/#comment-46804</link>
		<dc:creator>McTuble</dc:creator>
		<pubDate>Fri, 18 May 2007 13:36:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/ski-stunt-simulator-extreme/#comment-46804</guid>
		<description>When the editor becomes more complex perhaps I or someone else can remake the hut level. I do think it's a great idea and done decent. I just wisj the jumps were smoother and he used some higher quality textures.</description>
		<content:encoded><![CDATA[<p>When the editor becomes more complex perhaps I or someone else can remake the hut level. I do think it&#8217;s a great idea and done decent. I just wisj the jumps were smoother and he used some higher quality textures.</p>
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		<title>By: Korla</title>
		<link>http://www.fun-motion.com/physics-games/ski-stunt-simulator-extreme/#comment-36146</link>
		<dc:creator>Korla</dc:creator>
		<pubDate>Sun, 22 Apr 2007 06:08:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/ski-stunt-simulator-extreme/#comment-36146</guid>
		<description>I love this. Great game. 

The skill course is awesome, bu if I ever want to see another course it would be an extension on Hut Jump with more of the same, I just can't ge enough of that course, it's just balanced for me somehow.</description>
		<content:encoded><![CDATA[<p>I love this. Great game. </p>
<p>The skill course is awesome, bu if I ever want to see another course it would be an extension on Hut Jump with more of the same, I just can&#8217;t ge enough of that course, it&#8217;s just balanced for me somehow.</p>
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	<item>
		<title>By: McTuble</title>
		<link>http://www.fun-motion.com/physics-games/ski-stunt-simulator-extreme/#comment-35930</link>
		<dc:creator>McTuble</dc:creator>
		<pubDate>Sat, 21 Apr 2007 21:37:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/ski-stunt-simulator-extreme/#comment-35930</guid>
		<description>The Create a Skier thing is something I can see myself doing in the future but as of now I have alot of work til I get to that point. I'm having a hard time getting this new editor off the ground. Just some issues with the new GUI library I'm using.  The big spike pit level you're talking about would be easy enough to make with the editor right now. 

One thing I like to do with the ravine jetpack level is set myself down nice and easy in the pit then fly back out without dying. 

The white sky would be easy. The sky image it uses you can just replace with a white image however the black ground I cannot really do yet. I can't figure out how the texturing of the ground works really. The only thing I could do right now is create one with white sky and a black outline of the course. 

If anyone wants to see other things I have created you can check out my site at http://www.seantublewicz.com</description>
		<content:encoded><![CDATA[<p>The Create a Skier thing is something I can see myself doing in the future but as of now I have alot of work til I get to that point. I&#8217;m having a hard time getting this new editor off the ground. Just some issues with the new GUI library I&#8217;m using.  The big spike pit level you&#8217;re talking about would be easy enough to make with the editor right now. </p>
<p>One thing I like to do with the ravine jetpack level is set myself down nice and easy in the pit then fly back out without dying. </p>
<p>The white sky would be easy. The sky image it uses you can just replace with a white image however the black ground I cannot really do yet. I can&#8217;t figure out how the texturing of the ground works really. The only thing I could do right now is create one with white sky and a black outline of the course. </p>
<p>If anyone wants to see other things I have created you can check out my site at <a href="http://www.seantublewicz.com" rel="nofollow">http://www.seantublewicz.com</a></p>
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		<title>By: Henry</title>
		<link>http://www.fun-motion.com/physics-games/ski-stunt-simulator-extreme/#comment-35546</link>
		<dc:creator>Henry</dc:creator>
		<pubDate>Sat, 21 Apr 2007 02:47:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/ski-stunt-simulator-extreme/#comment-35546</guid>
		<description>I think it'd be cool if we could have an option to turn the jetpack on for all levels. I think that the "skill run" or w/e would be really fun with a jetpack.

Also, it'd be cool if you made something like worms armageddon has, where black = ground, white = sky. Crazy loops/ridiculous jetpackage would be cool too.

Oh, and I was trying something new on the cratejets level: Try getting all of the crates up onto the hill on the end, then flying back to the beginning-without dying. I've only managed it once, but it'd be interesting to add that to an actual level.</description>
		<content:encoded><![CDATA[<p>I think it&#8217;d be cool if we could have an option to turn the jetpack on for all levels. I think that the &#8220;skill run&#8221; or w/e would be really fun with a jetpack.</p>
<p>Also, it&#8217;d be cool if you made something like worms armageddon has, where black = ground, white = sky. Crazy loops/ridiculous jetpackage would be cool too.</p>
<p>Oh, and I was trying something new on the cratejets level: Try getting all of the crates up onto the hill on the end, then flying back to the beginning-without dying. I&#8217;ve only managed it once, but it&#8217;d be interesting to add that to an actual level.</p>
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