<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>
<channel>
	<title>Comments on: Space Pirates Beware, RoboBlitz is Here</title>
	<atom:link href="http://www.fun-motion.com/physics-games/roboblitz/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.fun-motion.com/physics-games/roboblitz/</link>
	<description>Reviews of physics games, interviews with their game developers, and downloads of physics-based games.  Physics games are simple, addictive, and fun!</description>
	<pubDate>Sat, 11 Oct 2008 23:55:17 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.5.1</generator>
		<item>
		<title>By: Sinistar</title>
		<link>http://www.fun-motion.com/physics-games/roboblitz/#comment-7120</link>
		<dc:creator>Sinistar</dc:creator>
		<pubDate>Sun, 17 Dec 2006 16:10:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/roboblitz/#comment-7120</guid>
		<description>Anyone know if the XBLA version has a level editor in full version like PC version?</description>
		<content:encoded><![CDATA[<p>Anyone know if the XBLA version has a level editor in full version like PC version?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Matthew</title>
		<link>http://www.fun-motion.com/physics-games/roboblitz/#comment-6886</link>
		<dc:creator>Matthew</dc:creator>
		<pubDate>Wed, 13 Dec 2006 00:05:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/roboblitz/#comment-6886</guid>
		<description>Leelad:  PhysX is the physics engine used by RoboBlitz.  I'm not sure why they're installing the driver, actually (typically you do that to support the hardware physics accelerator).</description>
		<content:encoded><![CDATA[<p>Leelad:  PhysX is the physics engine used by RoboBlitz.  I&#8217;m not sure why they&#8217;re installing the driver, actually (typically you do that to support the hardware physics accelerator).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Leelad</title>
		<link>http://www.fun-motion.com/physics-games/roboblitz/#comment-6875</link>
		<dc:creator>Leelad</dc:creator>
		<pubDate>Tue, 12 Dec 2006 13:50:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/roboblitz/#comment-6875</guid>
		<description>Probably worth pointing out that it's available to buy through steam (VALVe's E-distrubution app) too. 

I liked it but got fustrated at times with the controls.

Can anyone also shed any light on to that the PhysX app was that the game installed before it would play?</description>
		<content:encoded><![CDATA[<p>Probably worth pointing out that it&#8217;s available to buy through steam (VALVe&#8217;s E-distrubution app) too. </p>
<p>I liked it but got fustrated at times with the controls.</p>
<p>Can anyone also shed any light on to that the PhysX app was that the game installed before it would play?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dosou</title>
		<link>http://www.fun-motion.com/physics-games/roboblitz/#comment-6861</link>
		<dc:creator>Dosou</dc:creator>
		<pubDate>Mon, 11 Dec 2006 23:25:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/roboblitz/#comment-6861</guid>
		<description>I'm really not gonna try to play it because my computer sucks. :P

I'll just go back to Crimsonland for now.</description>
		<content:encoded><![CDATA[<p>I&#8217;m really not gonna try to play it because my computer sucks. :P</p>
<p>I&#8217;ll just go back to Crimsonland for now.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alejo</title>
		<link>http://www.fun-motion.com/physics-games/roboblitz/#comment-6853</link>
		<dc:creator>Alejo</dc:creator>
		<pubDate>Mon, 11 Dec 2006 19:13:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/roboblitz/#comment-6853</guid>
		<description>this game wont run on my computer, thats why it sucks.</description>
		<content:encoded><![CDATA[<p>this game wont run on my computer, thats why it sucks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Matthew</title>
		<link>http://www.fun-motion.com/physics-games/roboblitz/#comment-6852</link>
		<dc:creator>Matthew</dc:creator>
		<pubDate>Mon, 11 Dec 2006 19:08:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/roboblitz/#comment-6852</guid>
		<description>I agree with the comments about the game not being very physics-based.  It seems that "physics-based" here is more of a production consideration.  Everything is a physics rig, rather than hand-animated with simplified collision geometry.  For instance, you can actually snag Blitz's arms on walls as you go by, which isn't possible in most FPS games (unless you want to go back to Trespasser).

Blitz does make some use of physics in gameplay, but really not much more than most shooters.  It's probably not even on par with HL2.

I reviewed it for two main reasons though:

1)  It's new, and people are talking about it.

2) For completeness.  At some point in the next year the review list will top out and anything remotely physics-based will be covered.

I actually consider N to be in the same boat as Blitz.  If you take away the ragdoll deaths, the collision and gameplay in N isn't much more physical in nature than other platformers...</description>
		<content:encoded><![CDATA[<p>I agree with the comments about the game not being very physics-based.  It seems that &#8220;physics-based&#8221; here is more of a production consideration.  Everything is a physics rig, rather than hand-animated with simplified collision geometry.  For instance, you can actually snag Blitz&#8217;s arms on walls as you go by, which isn&#8217;t possible in most FPS games (unless you want to go back to Trespasser).</p>
<p>Blitz does make some use of physics in gameplay, but really not much more than most shooters.  It&#8217;s probably not even on par with HL2.</p>
<p>I reviewed it for two main reasons though:</p>
<p>1)  It&#8217;s new, and people are talking about it.</p>
<p>2) For completeness.  At some point in the next year the review list will top out and anything remotely physics-based will be covered.</p>
<p>I actually consider N to be in the same boat as Blitz.  If you take away the ragdoll deaths, the collision and gameplay in N isn&#8217;t much more physical in nature than other platformers&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kurrus</title>
		<link>http://www.fun-motion.com/physics-games/roboblitz/#comment-6851</link>
		<dc:creator>Kurrus</dc:creator>
		<pubDate>Mon, 11 Dec 2006 18:38:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/roboblitz/#comment-6851</guid>
		<description>Hmmm I'd not consider this a physic based game at all, but instead a puzzle game using physics, wich is way different...

I found the boss fight quite frustating too. I was able to beat around 2 without the hint.

This is undoubtably a good game but not in the most strict mean of "physic based"... I don't know why this game is here while others (as of DEC 11th) aren't and deserve to be much more than this (N, Soldat, Newton Playground...)</description>
		<content:encoded><![CDATA[<p>Hmmm I&#8217;d not consider this a physic based game at all, but instead a puzzle game using physics, wich is way different&#8230;</p>
<p>I found the boss fight quite frustating too. I was able to beat around 2 without the hint.</p>
<p>This is undoubtably a good game but not in the most strict mean of &#8220;physic based&#8221;&#8230; I don&#8217;t know why this game is here while others (as of DEC 11th) aren&#8217;t and deserve to be much more than this (N, Soldat, Newton Playground&#8230;)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Great_Pretender</title>
		<link>http://www.fun-motion.com/physics-games/roboblitz/#comment-6848</link>
		<dc:creator>Great_Pretender</dc:creator>
		<pubDate>Mon, 11 Dec 2006 12:14:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/roboblitz/#comment-6848</guid>
		<description>I tried it, but it hated me and didn't install properly.

And I didn't pursue the game further, as it looks pretty top-end computer-ish.

Hey Tinman!
-TGP-</description>
		<content:encoded><![CDATA[<p>I tried it, but it hated me and didn&#8217;t install properly.</p>
<p>And I didn&#8217;t pursue the game further, as it looks pretty top-end computer-ish.</p>
<p>Hey Tinman!<br />
-TGP-</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: agdtinman</title>
		<link>http://www.fun-motion.com/physics-games/roboblitz/#comment-6843</link>
		<dc:creator>agdtinman</dc:creator>
		<pubDate>Mon, 11 Dec 2006 03:41:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/roboblitz/#comment-6843</guid>
		<description>I just beat the 360 version on the easy level, and I'm looking forward to playing it on hard, without buying any upgrades (of course, to try and get the achievements ;)

I too thought that they could have used the physics more, but I did spend a good while just playing around with objects, sticking them together, grinding up enemies by sending them flying into compactors, etc.

All in all, I thought it was pretty fun, and am looking forward to more.</description>
		<content:encoded><![CDATA[<p>I just beat the 360 version on the easy level, and I&#8217;m looking forward to playing it on hard, without buying any upgrades (of course, to try and get the achievements ;)</p>
<p>I too thought that they could have used the physics more, but I did spend a good while just playing around with objects, sticking them together, grinding up enemies by sending them flying into compactors, etc.</p>
<p>All in all, I thought it was pretty fun, and am looking forward to more.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Smash-Crunch</title>
		<link>http://www.fun-motion.com/physics-games/roboblitz/#comment-6842</link>
		<dc:creator>Smash-Crunch</dc:creator>
		<pubDate>Mon, 11 Dec 2006 01:40:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/roboblitz/#comment-6842</guid>
		<description>Your little trailer shows NO physics at all. It's just picking stuff up, sticking them to walls, then shooting for a little while. If I had to make a decision on buying this game, with only your trailer for information, I would not get it.</description>
		<content:encoded><![CDATA[<p>Your little trailer shows NO physics at all. It&#8217;s just picking stuff up, sticking them to walls, then shooting for a little while. If I had to make a decision on buying this game, with only your trailer for information, I would not get it.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
