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	<title>Comments on: The Most Innovative Physics Game since Bridge Builder?</title>
	<atom:link href="http://www.fun-motion.com/physics-games/operation-cleaner-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.fun-motion.com/physics-games/operation-cleaner-2/</link>
	<description>Reviews of physics games, interviews with their game developers, and downloads of physics-based games.  Physics games are simple, addictive, and fun!</description>
	<pubDate>Wed, 20 Aug 2008 13:36:46 +0000</pubDate>
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		<item>
		<title>By: Cello9213</title>
		<link>http://www.fun-motion.com/physics-games/operation-cleaner-2/#comment-56726</link>
		<dc:creator>Cello9213</dc:creator>
		<pubDate>Fri, 08 Jun 2007 00:23:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/operation-cleaner-2/#comment-56726</guid>
		<description>This game isn't so difficult, for me.

I always set 1-4 RDX at about 15-20 size toward the middle of basements, spread out to be sure to knock out the support beams - I've ended up with a skyscraper standing on only one of them before - and if it doesn't all fall down I use size 5-10 Dynamite 20% and watch it fall over.

However, if there's a wooden or brick building, I use TNT and make sure it isn't too powerful.

I can usually get a profit.


My odd phrases that get cool things:

CURSE YOU, RED BARON  --  Huge glass skyscraper
You know what to do.  --  Huge rectangular skyscraper
bleepblurp  --  The odd horn-shaped water-tower. (can be destroyed with 1 size-15 RDX at the bottom)
ding dong, the witch is dead  --  Very big oil rig
my kingdom for a castle  -- a cool hotel with - believe it or not - a CASTLE to the left! I doubt that you're going to these for a profit so why not have a go at it? =D
this should be a castle  --  doesn't turn up a castle but it this map includes a very strangely-shaped mansion (target), a very tall radio mast, a very skinny skyscraper, a massive oil rig and a crazily tall factory.
how much does a castle cost  --  a large "robot factory skyscraper"
dog  --  one big hotel
Hagrid  -- one smokestack in the middle of nowhere, with one block building way off to the right. Rather odd indeed.</description>
		<content:encoded><![CDATA[<p>This game isn&#8217;t so difficult, for me.</p>
<p>I always set 1-4 RDX at about 15-20 size toward the middle of basements, spread out to be sure to knock out the support beams - I&#8217;ve ended up with a skyscraper standing on only one of them before - and if it doesn&#8217;t all fall down I use size 5-10 Dynamite 20% and watch it fall over.</p>
<p>However, if there&#8217;s a wooden or brick building, I use TNT and make sure it isn&#8217;t too powerful.</p>
<p>I can usually get a profit.</p>
<p>My odd phrases that get cool things:</p>
<p>CURSE YOU, RED BARON  &#8212;  Huge glass skyscraper<br />
You know what to do.  &#8212;  Huge rectangular skyscraper<br />
bleepblurp  &#8212;  The odd horn-shaped water-tower. (can be destroyed with 1 size-15 RDX at the bottom)<br />
ding dong, the witch is dead  &#8212;  Very big oil rig<br />
my kingdom for a castle  &#8212; a cool hotel with - believe it or not - a CASTLE to the left! I doubt that you&#8217;re going to these for a profit so why not have a go at it? =D<br />
this should be a castle  &#8212;  doesn&#8217;t turn up a castle but it this map includes a very strangely-shaped mansion (target), a very tall radio mast, a very skinny skyscraper, a massive oil rig and a crazily tall factory.<br />
how much does a castle cost  &#8212;  a large &#8220;robot factory skyscraper&#8221;<br />
dog  &#8212;  one big hotel<br />
Hagrid  &#8212; one smokestack in the middle of nowhere, with one block building way off to the right. Rather odd indeed.</p>
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		<title>By: o14v</title>
		<link>http://www.fun-motion.com/physics-games/operation-cleaner-2/#comment-6956</link>
		<dc:creator>o14v</dc:creator>
		<pubDate>Thu, 14 Dec 2006 15:46:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/operation-cleaner-2/#comment-6956</guid>
		<description>I dont think this game was hard at all...(i do not mean the easy version!)
but one thing that really pisses me is that you cant play it if you cant play sounds... should be possible to turn off sound before starting game... there is something wrong with the sound on my pc now, so i cant play. thats really sad because its the funniest game i have ever played</description>
		<content:encoded><![CDATA[<p>I dont think this game was hard at all&#8230;(i do not mean the easy version!)<br />
but one thing that really pisses me is that you cant play it if you cant play sounds&#8230; should be possible to turn off sound before starting game&#8230; there is something wrong with the sound on my pc now, so i cant play. thats really sad because its the funniest game i have ever played</p>
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	<item>
		<title>By: Jake Howard</title>
		<link>http://www.fun-motion.com/physics-games/operation-cleaner-2/#comment-6454</link>
		<dc:creator>Jake Howard</dc:creator>
		<pubDate>Thu, 30 Nov 2006 03:19:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/operation-cleaner-2/#comment-6454</guid>
		<description>I found this game to be actually not that hard. What ruined it for me, is that when i decided to destroy an entire cityscape with the 60K i had built up, it created 4.5M dollars in damages, bankrupted me, all of which i expected, but then it ERASED MY SAVE O.O  So basically im never going to paly this again because that just plain pissed me off, my save got erased for having a little fun -_-</description>
		<content:encoded><![CDATA[<p>I found this game to be actually not that hard. What ruined it for me, is that when i decided to destroy an entire cityscape with the 60K i had built up, it created 4.5M dollars in damages, bankrupted me, all of which i expected, but then it ERASED MY SAVE O.O  So basically im never going to paly this again because that just plain pissed me off, my save got erased for having a little fun -_-</p>
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		<title>By: Kana</title>
		<link>http://www.fun-motion.com/physics-games/operation-cleaner-2/#comment-3910</link>
		<dc:creator>Kana</dc:creator>
		<pubDate>Sat, 16 Sep 2006 19:41:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/operation-cleaner-2/#comment-3910</guid>
		<description>(pressed submit by misclick)
Also, master the timing, detonate after detonate costs money, i'll give you an easy ASCII example.
Legend : . air X windowed wall [] thicker wall o charge of 20-25 of 60% dyn) O 8 second charge of TNT
ASCII of one of the glass scyscraper maps:

............XXXXXXXXX............
............XXXXXXXXX............
............XXXXXXXXX............
............XXXXXXXXX............
............XXXXXXXXX............
............XXXXXXXXX............
............XXXXXXXXX............
............XXXXXXXXX............
[][][][][][]XXXXXXXXX[][][][][][]
[][][][][][]XXXXXXXXX[][][][][][]
[][][][][][]XXXXXXXXX[][][][][][]
[][][]o[][]XOXXXXOX[][]o[][][]
[][][][][][]................[][][][][][]

Firstly the o (non timed dyns) will collapse the whole building which takes approx 7 seconds, when the building is nice pile of rubble (or nearly such) the O (timed TNTs) will make short work of the rubbles.

That, and only use dampers if the buildings are really nearby.</description>
		<content:encoded><![CDATA[<p>(pressed submit by misclick)<br />
Also, master the timing, detonate after detonate costs money, i&#8217;ll give you an easy ASCII example.<br />
Legend : . air X windowed wall [] thicker wall o charge of 20-25 of 60% dyn) O 8 second charge of TNT<br />
ASCII of one of the glass scyscraper maps:</p>
<p>&#8230;&#8230;&#8230;&#8230;XXXXXXXXX&#8230;&#8230;&#8230;&#8230;<br />
&#8230;&#8230;&#8230;&#8230;XXXXXXXXX&#8230;&#8230;&#8230;&#8230;<br />
&#8230;&#8230;&#8230;&#8230;XXXXXXXXX&#8230;&#8230;&#8230;&#8230;<br />
&#8230;&#8230;&#8230;&#8230;XXXXXXXXX&#8230;&#8230;&#8230;&#8230;<br />
&#8230;&#8230;&#8230;&#8230;XXXXXXXXX&#8230;&#8230;&#8230;&#8230;<br />
&#8230;&#8230;&#8230;&#8230;XXXXXXXXX&#8230;&#8230;&#8230;&#8230;<br />
&#8230;&#8230;&#8230;&#8230;XXXXXXXXX&#8230;&#8230;&#8230;&#8230;<br />
&#8230;&#8230;&#8230;&#8230;XXXXXXXXX&#8230;&#8230;&#8230;&#8230;<br />
[][][][][][]XXXXXXXXX[][][][][][]<br />
[][][][][][]XXXXXXXXX[][][][][][]<br />
[][][][][][]XXXXXXXXX[][][][][][]<br />
[][][]o[][]XOXXXXOX[][]o[][][]<br />
[][][][][][]&#8230;&#8230;&#8230;&#8230;&#8230;.[][][][][][]</p>
<p>Firstly the o (non timed dyns) will collapse the whole building which takes approx 7 seconds, when the building is nice pile of rubble (or nearly such) the O (timed TNTs) will make short work of the rubbles.</p>
<p>That, and only use dampers if the buildings are really nearby.</p>
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	<item>
		<title>By: Kana</title>
		<link>http://www.fun-motion.com/physics-games/operation-cleaner-2/#comment-3908</link>
		<dc:creator>Kana</dc:creator>
		<pubDate>Sat, 16 Sep 2006 19:34:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/operation-cleaner-2/#comment-3908</guid>
		<description>Quick game is an easy train, but there are some pointers, the learning curve isn't that hard, nor is the game.

First of all, you don't need to use directed charges in most cases, these cost up to 2k a shot more!
Secondly, the bigger (although, safe) the charge, the better. More charges cost more money, you can demolish such as cottage(first level) with one single charge. (try putting a 22 vol. charge of 20% dynamite right in the middle of the brickwork ;) )
Thirdly, dodge taxes! That, and insurance is for wussies ;P</description>
		<content:encoded><![CDATA[<p>Quick game is an easy train, but there are some pointers, the learning curve isn&#8217;t that hard, nor is the game.</p>
<p>First of all, you don&#8217;t need to use directed charges in most cases, these cost up to 2k a shot more!<br />
Secondly, the bigger (although, safe) the charge, the better. More charges cost more money, you can demolish such as cottage(first level) with one single charge. (try putting a 22 vol. charge of 20% dynamite right in the middle of the brickwork ;) )<br />
Thirdly, dodge taxes! That, and insurance is for wussies ;P</p>
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	<item>
		<title>By: dc443</title>
		<link>http://www.fun-motion.com/physics-games/operation-cleaner-2/#comment-2160</link>
		<dc:creator>dc443</dc:creator>
		<pubDate>Wed, 12 Jul 2006 17:28:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/operation-cleaner-2/#comment-2160</guid>
		<description>It's pretty fun... one thing that this game sorely lacks is the ability to retry the building. Perhaps a training mode where you can experiment so you will learn just how much explosives is the right amount.</description>
		<content:encoded><![CDATA[<p>It&#8217;s pretty fun&#8230; one thing that this game sorely lacks is the ability to retry the building. Perhaps a training mode where you can experiment so you will learn just how much explosives is the right amount.</p>
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	<item>
		<title>By: Eric</title>
		<link>http://www.fun-motion.com/physics-games/operation-cleaner-2/#comment-1744</link>
		<dc:creator>Eric</dc:creator>
		<pubDate>Wed, 28 Jun 2006 22:18:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/operation-cleaner-2/#comment-1744</guid>
		<description>sorry-my-space-bars-broken-but-i-found-use-map-1055-and-set-a-25-stregnth-tnt-in-the-middle-and-it-will-make-you-up-to-$10000</description>
		<content:encoded><![CDATA[<p>sorry-my-space-bars-broken-but-i-found-use-map-1055-and-set-a-25-stregnth-tnt-in-the-middle-and-it-will-make-you-up-to-$10000</p>
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	<item>
		<title>By: Robbis_1</title>
		<link>http://www.fun-motion.com/physics-games/operation-cleaner-2/#comment-1242</link>
		<dc:creator>Robbis_1</dc:creator>
		<pubDate>Thu, 22 Jun 2006 16:56:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/operation-cleaner-2/#comment-1242</guid>
		<description>I don't see what's the hard part...
I make around 5 - 40k / building depending on size. I don't play on your "easy" version.
Just stuff up the building with 20% dynamite that has 25 unit size. Then press detonate and you made a fortune.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t see what&#8217;s the hard part&#8230;<br />
I make around 5 - 40k / building depending on size. I don&#8217;t play on your &#8220;easy&#8221; version.<br />
Just stuff up the building with 20% dynamite that has 25 unit size. Then press detonate and you made a fortune.</p>
]]></content:encoded>
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		<title>By: Wunderbear</title>
		<link>http://www.fun-motion.com/physics-games/operation-cleaner-2/#comment-347</link>
		<dc:creator>Wunderbear</dc:creator>
		<pubDate>Sat, 13 May 2006 17:15:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/operation-cleaner-2/#comment-347</guid>
		<description>Okay peoples, don't know if anyone else is reading this anymore, but here's something as a gift:

In the Funmotion version of Operation Cleaner 2, in the nr generator thingy, type this phrase exactly (with speech marks, capitalisation and all):

"London Bridge is falling down"

You'll start on the BIGGEST building i've seen. It's described as a Robot Factory Skyscraper.

Post your odd phrases and what interesting results they come up with!</description>
		<content:encoded><![CDATA[<p>Okay peoples, don&#8217;t know if anyone else is reading this anymore, but here&#8217;s something as a gift:</p>
<p>In the Funmotion version of Operation Cleaner 2, in the nr generator thingy, type this phrase exactly (with speech marks, capitalisation and all):</p>
<p>&#8220;London Bridge is falling down&#8221;</p>
<p>You&#8217;ll start on the BIGGEST building i&#8217;ve seen. It&#8217;s described as a Robot Factory Skyscraper.</p>
<p>Post your odd phrases and what interesting results they come up with!</p>
]]></content:encoded>
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	<item>
		<title>By: Wunderbear</title>
		<link>http://www.fun-motion.com/physics-games/operation-cleaner-2/#comment-346</link>
		<dc:creator>Wunderbear</dc:creator>
		<pubDate>Sat, 13 May 2006 17:06:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/operation-cleaner-2/#comment-346</guid>
		<description>Hmph. I've just found out that the codes do work; but only with the default version. Great. So I can play with the carpark, but it's much less easy. BAH.</description>
		<content:encoded><![CDATA[<p>Hmph. I&#8217;ve just found out that the codes do work; but only with the default version. Great. So I can play with the carpark, but it&#8217;s much less easy. BAH.</p>
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