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	<title>Comments on: Sail Away With The Odyssey:  Winds of Athena</title>
	<atom:link href="http://www.fun-motion.com/physics-games/odyssey-winds-of-athena/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.fun-motion.com/physics-games/odyssey-winds-of-athena/</link>
	<description>Reviews of physics games, interviews with their game developers, and downloads of physics-based games.  Physics games are simple, addictive, and fun!</description>
	<pubDate>Mon, 06 Oct 2008 20:21:04 +0000</pubDate>
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		<item>
		<title>By: dc443</title>
		<link>http://www.fun-motion.com/physics-games/odyssey-winds-of-athena/#comment-2158</link>
		<dc:creator>dc443</dc:creator>
		<pubDate>Wed, 12 Jul 2006 16:43:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/odyssey-winds-of-athena/#comment-2158</guid>
		<description>The concept is really nice, but I would have preferred it to be more of a puzzle, where the currents would not die down so easily, and you can more or less leave your ships to travel without needing to click and drag your mouse like a total madman. I do like the little touches where, for instance, if you play in window mode, when you click outside the window the game automatically pauses. 

The way it is now, it reminds me more of those Defend your Castle type games that just require mouse clicking ad nauseum. 

Perhaps this is more suited for a touchscreen type game system. Easier to scrub currents with a pen.</description>
		<content:encoded><![CDATA[<p>The concept is really nice, but I would have preferred it to be more of a puzzle, where the currents would not die down so easily, and you can more or less leave your ships to travel without needing to click and drag your mouse like a total madman. I do like the little touches where, for instance, if you play in window mode, when you click outside the window the game automatically pauses. </p>
<p>The way it is now, it reminds me more of those Defend your Castle type games that just require mouse clicking ad nauseum. </p>
<p>Perhaps this is more suited for a touchscreen type game system. Easier to scrub currents with a pen.</p>
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	<item>
		<title>By: Alex</title>
		<link>http://www.fun-motion.com/physics-games/odyssey-winds-of-athena/#comment-2069</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Mon, 10 Jul 2006 11:44:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/odyssey-winds-of-athena/#comment-2069</guid>
		<description>I hated this game. The principle is nice but it would have been better to be able to place fans instead of scrubbing currents. It quickly becomes frustrating to play. Good presentation and graphics, nice physics but unfortunately this is one in a long line of examples of physics over game design.</description>
		<content:encoded><![CDATA[<p>I hated this game. The principle is nice but it would have been better to be able to place fans instead of scrubbing currents. It quickly becomes frustrating to play. Good presentation and graphics, nice physics but unfortunately this is one in a long line of examples of physics over game design.</p>
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	<item>
		<title>By: Beakless</title>
		<link>http://www.fun-motion.com/physics-games/odyssey-winds-of-athena/#comment-2023</link>
		<dc:creator>Beakless</dc:creator>
		<pubDate>Sun, 09 Jul 2006 10:39:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/odyssey-winds-of-athena/#comment-2023</guid>
		<description>...I'll tell what i'd like to see...

the return of the dismount series, or something like that. i hear that the dismount peeps are creating this new thing called dismout levels! go on to google and typen in dismount games and you can download little preveiws of the levels. 

still a bit buggy... but check it out coz it's a great time waster.

oh and by the way IT'S FREE :)</description>
		<content:encoded><![CDATA[<p>&#8230;I&#8217;ll tell what i&#8217;d like to see&#8230;</p>
<p>the return of the dismount series, or something like that. i hear that the dismount peeps are creating this new thing called dismout levels! go on to google and typen in dismount games and you can download little preveiws of the levels. </p>
<p>still a bit buggy&#8230; but check it out coz it&#8217;s a great time waster.</p>
<p>oh and by the way IT&#8217;S FREE :)</p>
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	<item>
		<title>By: Bashers</title>
		<link>http://www.fun-motion.com/physics-games/odyssey-winds-of-athena/#comment-1927</link>
		<dc:creator>Bashers</dc:creator>
		<pubDate>Tue, 04 Jul 2006 10:12:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/odyssey-winds-of-athena/#comment-1927</guid>
		<description>&lt;strong&gt;Laat de wind van Athene waaien&lt;/strong&gt;

Toen Odysseus na de Trojaanse oorlog op huis aan ging, stuurden de goden hem op een jarenlange omweg (lullig!). In het spelletje Odyssey: Winds of Athena kun je deze kloeke Griek helpen door het met je muis flink te laten...</description>
		<content:encoded><![CDATA[<p><strong>Laat de wind van Athene waaien</strong></p>
<p>Toen Odysseus na de Trojaanse oorlog op huis aan ging, stuurden de goden hem op een jarenlange omweg (lullig!). In het spelletje Odyssey: Winds of Athena kun je deze kloeke Griek helpen door het met je muis flink te laten&#8230;</p>
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		<title>By: Arnos</title>
		<link>http://www.fun-motion.com/physics-games/odyssey-winds-of-athena/#comment-1913</link>
		<dc:creator>Arnos</dc:creator>
		<pubDate>Sun, 02 Jul 2006 18:24:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/odyssey-winds-of-athena/#comment-1913</guid>
		<description>I feel that it isn't fun, and thus it is a failure.</description>
		<content:encoded><![CDATA[<p>I feel that it isn&#8217;t fun, and thus it is a failure.</p>
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		<title>By: BigZaphod</title>
		<link>http://www.fun-motion.com/physics-games/odyssey-winds-of-athena/#comment-1909</link>
		<dc:creator>BigZaphod</dc:creator>
		<pubDate>Sun, 02 Jul 2006 16:57:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/odyssey-winds-of-athena/#comment-1909</guid>
		<description>How about a Mac version?  I'd love to try this out!  How tied to Windows is it?</description>
		<content:encoded><![CDATA[<p>How about a Mac version?  I&#8217;d love to try this out!  How tied to Windows is it?</p>
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	<item>
		<title>By: Beakless</title>
		<link>http://www.fun-motion.com/physics-games/odyssey-winds-of-athena/#comment-1904</link>
		<dc:creator>Beakless</dc:creator>
		<pubDate>Sun, 02 Jul 2006 11:53:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/odyssey-winds-of-athena/#comment-1904</guid>
		<description>sounds good and origianal, BUT WHY A TRIAL!!!!!!!!!!!!!!!!!!!!! :-(</description>
		<content:encoded><![CDATA[<p>sounds good and origianal, BUT WHY A TRIAL!!!!!!!!!!!!!!!!!!!!! :-(</p>
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	<item>
		<title>By: Wrestler#1</title>
		<link>http://www.fun-motion.com/physics-games/odyssey-winds-of-athena/#comment-1900</link>
		<dc:creator>Wrestler#1</dc:creator>
		<pubDate>Sun, 02 Jul 2006 07:54:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/odyssey-winds-of-athena/#comment-1900</guid>
		<description>The physics of this game are really good and the eastereggs are nice made (for example: drop a stone on a ogre)(I don't know if there are more eastereggs)
But:
I can't change the resolution (Doesn't look great with this resolution)
Hard to control those ships
And I HATE trials! Why isn't it a demo ???</description>
		<content:encoded><![CDATA[<p>The physics of this game are really good and the eastereggs are nice made (for example: drop a stone on a ogre)(I don&#8217;t know if there are more eastereggs)<br />
But:<br />
I can&#8217;t change the resolution (Doesn&#8217;t look great with this resolution)<br />
Hard to control those ships<br />
And I HATE trials! Why isn&#8217;t it a demo ???</p>
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	<item>
		<title>By: c--b</title>
		<link>http://www.fun-motion.com/physics-games/odyssey-winds-of-athena/#comment-1896</link>
		<dc:creator>c--b</dc:creator>
		<pubDate>Sun, 02 Jul 2006 05:45:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/physics-games/odyssey-winds-of-athena/#comment-1896</guid>
		<description>The idea was good, and so was the execution; but unfortunately I don't think the player is given enough direct control over currents. You're almost guaranteed to get an undesired effect from the fluid dynamics system, this forces the player to apply constant corrections; in other words, you know what you have to do, but it's just too damn hard to do it (And not in the good, challenging way but the frustrating annoying way.)

Perhaps a better way to give the player control would be to allow them to place 'fans' (Limited according to the level) that push water in the selected direction, and perhaps some form of barrier (limited in size) to control or the flow of the water (Also limited in number per level).

This is just how I would have done it though, I don't think that the whole action aspect works in The Odyssey: Winds of Athenas' favor. Maybe other  people like it?</description>
		<content:encoded><![CDATA[<p>The idea was good, and so was the execution; but unfortunately I don&#8217;t think the player is given enough direct control over currents. You&#8217;re almost guaranteed to get an undesired effect from the fluid dynamics system, this forces the player to apply constant corrections; in other words, you know what you have to do, but it&#8217;s just too damn hard to do it (And not in the good, challenging way but the frustrating annoying way.)</p>
<p>Perhaps a better way to give the player control would be to allow them to place &#8216;fans&#8217; (Limited according to the level) that push water in the selected direction, and perhaps some form of barrier (limited in size) to control or the flow of the water (Also limited in number per level).</p>
<p>This is just how I would have done it though, I don&#8217;t think that the whole action aspect works in The Odyssey: Winds of Athenas&#8217; favor. Maybe other  people like it?</p>
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