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	<title>Comments on: A Classic:  Bridge Builder by Chronic Logic</title>
	<atom:link href="http://www.fun-motion.com/physics-games/bridge-builder/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.fun-motion.com/physics-games/bridge-builder/</link>
	<description>Reviews of physics games, interviews with their game developers, and downloads of physics-based games.  Physics games are simple, addictive, and fun!</description>
	<pubDate>Wed, 20 Aug 2008 14:10:52 +0000</pubDate>
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		<title>By: Giruvegan</title>
		<link>http://www.fun-motion.com/physics-games/bridge-builder/#comment-73420</link>
		<dc:creator>Giruvegan</dc:creator>
		<pubDate>Sat, 21 Jul 2007 17:20:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/general/bridge-builder/#comment-73420</guid>
		<description>Or you could put a lever on the right side to lift it up if you know how ;D</description>
		<content:encoded><![CDATA[<p>Or you could put a lever on the right side to lift it up if you know how ;D</p>
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		<title>By: Benji</title>
		<link>http://www.fun-motion.com/physics-games/bridge-builder/#comment-33775</link>
		<dc:creator>Benji</dc:creator>
		<pubDate>Tue, 17 Apr 2007 09:06:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/general/bridge-builder/#comment-33775</guid>
		<description>Thanks Björn, I wasn't thinking about building it flat and using a counterweight to raise it.  I kept trying to keep it level or build at an angle, but the counterweight idea worked...  not pretty, but it worked, lol.  The way I did it looked like the Dukes of Hazard stole the train and jumped it over the water and the last car barely makes it over and rolls about 2mph down the other side of the hill, lol.</description>
		<content:encoded><![CDATA[<p>Thanks Björn, I wasn&#8217;t thinking about building it flat and using a counterweight to raise it.  I kept trying to keep it level or build at an angle, but the counterweight idea worked&#8230;  not pretty, but it worked, lol.  The way I did it looked like the Dukes of Hazard stole the train and jumped it over the water and the last car barely makes it over and rolls about 2mph down the other side of the hill, lol.</p>
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		<title>By: Björn</title>
		<link>http://www.fun-motion.com/physics-games/bridge-builder/#comment-29787</link>
		<dc:creator>Björn</dc:creator>
		<pubDate>Sat, 07 Apr 2007 11:36:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/general/bridge-builder/#comment-29787</guid>
		<description>The answer for the idea behind lvl 15, is that you got to build a big counterweight on the left side of the "hole" wich in turn raises the whole bridge to a level equal to the opposite side... so that the train can just drive over the bridge in a bit of an angel upwards... "if its fuzzy do it agian" :P</description>
		<content:encoded><![CDATA[<p>The answer for the idea behind lvl 15, is that you got to build a big counterweight on the left side of the &#8220;hole&#8221; wich in turn raises the whole bridge to a level equal to the opposite side&#8230; so that the train can just drive over the bridge in a bit of an angel upwards&#8230; &#8220;if its fuzzy do it agian&#8221; :P</p>
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	<item>
		<title>By: Benji</title>
		<link>http://www.fun-motion.com/physics-games/bridge-builder/#comment-27257</link>
		<dc:creator>Benji</dc:creator>
		<pubDate>Mon, 02 Apr 2007 18:40:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/general/bridge-builder/#comment-27257</guid>
		<description>I'm also stuck on lvl 15...  I did the first 14 in about 30 mins or so while eating breakfast, but I can't figure out how I'm either supposed to get the train up or blast a hole in the hill side with tnt...  If you check this again Joe Smoe, please post back.  Awesome game, was looking for a builder to get ideas for building a realistic lego bridge.</description>
		<content:encoded><![CDATA[<p>I&#8217;m also stuck on lvl 15&#8230;  I did the first 14 in about 30 mins or so while eating breakfast, but I can&#8217;t figure out how I&#8217;m either supposed to get the train up or blast a hole in the hill side with tnt&#8230;  If you check this again Joe Smoe, please post back.  Awesome game, was looking for a builder to get ideas for building a realistic lego bridge.</p>
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	<item>
		<title>By: Björn</title>
		<link>http://www.fun-motion.com/physics-games/bridge-builder/#comment-18437</link>
		<dc:creator>Björn</dc:creator>
		<pubDate>Wed, 14 Mar 2007 00:13:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/general/bridge-builder/#comment-18437</guid>
		<description>Hey! 

I think you should update the post and point a link to Cryptic Sea, and Alex Austin's updated Bridge Building Game, which has everything the old one has, plus some small improvements in editing and some extra levels!</description>
		<content:encoded><![CDATA[<p>Hey! </p>
<p>I think you should update the post and point a link to Cryptic Sea, and Alex Austin&#8217;s updated Bridge Building Game, which has everything the old one has, plus some small improvements in editing and some extra levels!</p>
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		<title>By: Joe Smoe</title>
		<link>http://www.fun-motion.com/physics-games/bridge-builder/#comment-5004</link>
		<dc:creator>Joe Smoe</dc:creator>
		<pubDate>Sun, 22 Oct 2006 00:19:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/general/bridge-builder/#comment-5004</guid>
		<description>Nevermind.  That's sneaky.</description>
		<content:encoded><![CDATA[<p>Nevermind.  That&#8217;s sneaky.</p>
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		<title>By: Joe Smoe</title>
		<link>http://www.fun-motion.com/physics-games/bridge-builder/#comment-5003</link>
		<dc:creator>Joe Smoe</dc:creator>
		<pubDate>Sat, 21 Oct 2006 23:54:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/general/bridge-builder/#comment-5003</guid>
		<description>The train won't ascend or decend.  I am on level 15, where you must make the train go up about three dots.  How is this supposed to be possible?  Add in the fun of only one anchor point!

Great game nonetheless.</description>
		<content:encoded><![CDATA[<p>The train won&#8217;t ascend or decend.  I am on level 15, where you must make the train go up about three dots.  How is this supposed to be possible?  Add in the fun of only one anchor point!</p>
<p>Great game nonetheless.</p>
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		<title>By: Jeck Lamnent</title>
		<link>http://www.fun-motion.com/physics-games/bridge-builder/#comment-4976</link>
		<dc:creator>Jeck Lamnent</dc:creator>
		<pubDate>Sat, 21 Oct 2006 04:39:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/general/bridge-builder/#comment-4976</guid>
		<description>This game is fantastic! I'm on level 9 but haven't started it yet. On level 7 I made my own support column to touch the bottom and on level 8 I went less sloppy, it took me a while to get something working.</description>
		<content:encoded><![CDATA[<p>This game is fantastic! I&#8217;m on level 9 but haven&#8217;t started it yet. On level 7 I made my own support column to touch the bottom and on level 8 I went less sloppy, it took me a while to get something working.</p>
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		<title>By: handcircus &#187; Blog Archive &#187; Armadillo run</title>
		<link>http://www.fun-motion.com/physics-games/bridge-builder/#comment-1934</link>
		<dc:creator>handcircus &#187; Blog Archive &#187; Armadillo run</dc:creator>
		<pubDate>Wed, 05 Jul 2006 15:14:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.fun-motion.com/general/bridge-builder/#comment-1934</guid>
		<description>[...] As Matthew points out, its like a cross between The Incredible Machine and Bridge Builder. It has a really intuitive, easy to grasp user interface and encourages experimentation. [...]</description>
		<content:encoded><![CDATA[<p>[...] As Matthew points out, its like a cross between The Incredible Machine and Bridge Builder. It has a really intuitive, easy to grasp user interface and encourages experimentation. [...]</p>
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