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  #1  
Old 06-30-2009, 07:53 PM
Elcoo Elcoo is offline
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Default G.R.E.Y.: A Black and White Cartoon-Shooter

Hi,
I've started working on this a week ago, currently the only thing I've got are Ragdolls and some animations, but I think it's time for some first demonstration videos:
Ragdolls as usual:
http://blip.tv/file/2304471
And with tearable parts(unfortunately you can't see them very good, apart from the last ragdoll falling down):
http://blip.tv/file/2304484

Well, I hope you like the Idea


____________________________
EDIT: Alpha released, see post #15!
____________________________
EDIT 2: I started a remake with a mate, third page for a first screenshot!

Last edited by Elcoo; 01-14-2012 at 01:56 PM..
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  #2  
Old 07-01-2009, 03:46 AM
Nate The Great Nate The Great is offline
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nice idea but I cant see much gameplay concept yet. surprise us!
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  #3  
Old 07-08-2009, 04:43 AM
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Looks snazzy, keep at it!
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  #4  
Old 10-27-2009, 07:59 PM
Elcoo Elcoo is offline
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Ok, I stopped this for a long time but I restarted development on it again. Here's a video showing the progress:
http://blip.tv/file/2775797
No missions yet and unfortunately I didn't manage to get sound working in the videos.
PS. Jump the first seconds of the video, VDub kept crashing so I didn't cut the vid.
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  #5  
Old 10-27-2009, 08:22 PM
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Video wasn't working for me.
But, based off of the frozen parts of the video I couldn't play, it looks great.
It has this really clean feeling to it, which I like. Keep up the good work.
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  #6  
Old 10-27-2009, 08:26 PM
Elcoo Elcoo is offline
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Quote:
Originally Posted by Gamerguy99 View Post
Video wasn't working for me.
But, based off of the frozen parts of the video I couldn't play, it looks great.
It has this really clean feeling to it, which I like. Keep up the good work.
Thanks!
Funny the video didn't work for you. The first ten seconds there's only a grey screen, but thats because of the game that's loading there. Or maybe blip.tv was still generating the .flv while you were trying to watch it.
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  #7  
Old 10-27-2009, 10:46 PM
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That's probably it. It works now, and looks fantastic. The only thing I would fix is the sniper rifle. The distance from the butt to the scope seems really long.
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  #8  
Old 10-28-2009, 07:03 AM
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killimanjaro23 killimanjaro23 is offline
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Nice Work there Elcoo
I realy like the Blood effects and the ragdolls,will there be a level editor?i would make some stairs and push a ragdoll or push the ragdoll of a huge building
anyway,will you give us beta versions or demos until the game is finished?

So its a realy good project,good luck with it
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  #9  
Old 10-28-2009, 09:03 AM
Elcoo Elcoo is offline
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Thanks for the feedback!
@GamerGuy99: I made the barret from a technical drawing. The distance looked pretty long to me also, but it's that long on the real barret too :P
The scope is modular btw, so u can decide where you want to put it ingame
@killimanjaro23: Yes I'm currently thinking about a level editor. But probaply it's not going to be a "what you see is what you get" editor, as you'll probably know it from Age of Empires 3 or Crysis Sandbox, but one Editor to set the AI waypoints, another for placing buildings etc. This is just easier to make for me
Yes there will be a beta soon, with a hardcoded tiny mission I think. Just to let you guys play around with it.

I also made a small level where you can push down guys from a building already. It's pretty funny seeing them fall down screaming

Last edited by Elcoo; 10-28-2009 at 09:08 AM..
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  #10  
Old 10-28-2009, 05:32 PM
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Now regarding the Sniping Video
I LOVED IT
i realy like the way you snipe people,and that they panic,i also like that cars controled by people can smash other people
I realy like how the game looks
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  #11  
Old 10-28-2009, 06:14 PM
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That's pretty cool!
Nice work!

Although, you should maybe do something to the recoil of the sniper, you can't really see the damage you're doing to the stickmen untill they're lying on the ground.
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  #12  
Old 10-28-2009, 07:07 PM
Elcoo Elcoo is offline
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Quote:
Originally Posted by UberGimp View Post
you can't really see the damage you're doing to the stickmen untill they're lying on the ground.
Yes, that's a point I'll have try around with. There has to be some recoil, or it won't feel "realistic", but yes it's annoying not to see the damage instantly.
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  #13  
Old 10-28-2009, 07:09 PM
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Quote:
Originally Posted by Elcoo View Post
Yes, that's a point I'll have try around with. There has to be some recoil, or it won't feel "realistic", but yes it's annoying not to see the damage instantly.
Maybe makes some blood splash outa the ragdolls neck?
What weapons will you have in the game?i hope shotguns are included ,along with grenades and a melee weapon(AXE!)

Last edited by killimanjaro23; 10-28-2009 at 07:21 PM..
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  #14  
Old 10-28-2009, 08:31 PM
Elcoo Elcoo is offline
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There's already blood spraying out of the hole you shot through the ragdolls, the problem is, that the recoil thumps up the gun and you can't see it because you view gets up too

I actually planned sniper rifles only, but it'll be probably modable anyway.
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  #15  
Old 11-02-2009, 09:57 PM
Elcoo Elcoo is offline
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Ok, so here is the pre-alpha version:
http://www.elcoomedia.ch/download/grey/

Sorry, but no mission yet. Just to let you play around
And don't forget to read the ReadMe!
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  #16  
Old 11-03-2009, 05:33 AM
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Farbror Fazer Farbror Fazer is offline
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Quote:
Originally Posted by Elcoo View Post
Ok, so here is the pre-alpha version:
http://www.elcoomedia.ch/download/grey/

Sorry, but no mission yet. Just to let you play around
And don't forget to read the ReadMe!
I got killed twice for "not reading the readme" so I'll just not play, if that's what you want.
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  #17  
Old 11-03-2009, 06:24 AM
Elcoo Elcoo is offline
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Meh, I knew there would be some that just can't stand being caught

It's just that I hate it to answer thousands of posts that could be solved by simply reading the readme. I had enough of it, so I built in that protection.

Last edited by Elcoo; 11-03-2009 at 06:26 AM..
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  #18  
Old 11-03-2009, 06:38 AM
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Quote:
Originally Posted by Elcoo View Post
Meh, I knew there would be some that just can't stand being caught

It's just that I hate it to answer thousands of posts that could be solved by simply reading the readme. I had enough of it, so I built in that protection.
I read the readme, BEFORE I started the game.
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  #19  
Old 11-03-2009, 07:22 AM
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So if you dont read the readme,you will get insta killed?
LIKE IN STUNTS?!
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  #20  
Old 11-03-2009, 08:32 AM
Elcoo Elcoo is offline
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Well you obviously didn't read it through correctly or you knew what to do.
Mhh maybe this protection is a bit to hard
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  #21  
Old 11-03-2009, 10:05 AM
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Quote:
Originally Posted by Elcoo View Post
Well you obviously didn't read it through correctly or you knew what to do.
Mhh maybe this protection is a bit to hard
Or maybe it's just stupid? If you want people to play the game, this is not a smart thing to put in it

I read the controls because I'm not a retard so it usually aint to hard to find the playbutton.
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  #22  
Old 11-03-2009, 12:32 PM
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Visual Studio Just-in-Time debugger popped up and said that an unhandeld win32 exception occurred. even though I uninstalled Visual Studio 3 days ago...
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  #23  
Old 11-04-2009, 09:20 PM
Elcoo Elcoo is offline
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Visual studio? Can you make a screenshot maybe?
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  #24  
Old 11-05-2009, 03:06 PM
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ya I could if I still had that debugger. I changed debugger to Dr. Watson, but he just crashes the program without warning. there's probably some weird "win32 exception", because that's what Visual studio JIT said.
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  #25  
Old 12-22-2009, 09:37 PM
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so is this dead now?
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