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  #1  
Old 04-03-2008, 04:36 PM
TheSloth TheSloth is offline
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Default OE-CAKE! (2D Octave Engine fluids sandbox demo)

http://www.octaveengine.com/casual/dltrial.html

Just found a link to this from the Bullet forum. The site is Japanese, but the application is in English. It's a nice fluids sandbox that reminds me somewhat of Falling Sand except with the sort of physics you'd get in kotsoft's stuff.

Unfortunately I can't find any screenshots to link to here, but there's some small movies at this page. Download from the top link, view movies on this one.

http://www.octaveengine.com/casual/trial.html

Oh and despair not, Mac users. There's a mac version too
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  #2  
Old 04-03-2008, 04:58 PM
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youtube vid here: http://youtube.com/watch?v=-pfv90v7ILw
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Old 04-03-2008, 05:06 PM
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Maxes CPU to 100% Instantly and doesn't do anything
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  #4  
Old 04-03-2008, 05:21 PM
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Looks awsome!
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  #5  
Old 04-03-2008, 05:31 PM
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I'm playing with it now and it freaking rocks!

Also I love the music in the youtube video.
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  #6  
Old 04-03-2008, 05:40 PM
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So Cool Looking!!!
I got it for mac. Is it supposed to leave weird trails behind everything?

Last edited by meow-muffin; 04-03-2008 at 05:42 PM..
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  #7  
Old 04-03-2008, 06:03 PM
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Most Brilliant fluid sim I've ever used! And danahribo, I don't seem to have any issues with my CPU when playing it.
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  #8  
Old 04-03-2008, 06:22 PM
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I'm watching the videos on the site.
We don't have alot of the things they do.
Like, the Dragging ability.
How do you put a picture in there, and apply physics to it?

Kotsoft, if you aren't watching this thread, you should. They're simulating incompressable liquids, and it's running quickly too.
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  #9  
Old 04-03-2008, 07:04 PM
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Quote:
Originally Posted by Drü-B View Post
Kotsoft, if you aren't watching this thread, you should.
It's kinda hard for him to see that without checking in this thread :P
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  #10  
Old 04-03-2008, 07:04 PM
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It's not at the same scale as kotsoft's..

Plus when I try to make it work at that scale it slows down alot, so there's still a problem here..
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  #11  
Old 04-03-2008, 07:18 PM
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Kotsofts is a whole lot less CPU demanding, which is really good. Although this is so much better looking, if Kot gets something like this for his final product ist going to be SLAUGHTER! (of all the other flud sims )
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  #12  
Old 04-03-2008, 07:19 PM
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SO FUN!!! I made a squid VS man fight in a arena and a pool with a diving board!
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  #13  
Old 04-03-2008, 07:20 PM
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xD
I love this thing, been playing for at least an hour now.

So, anyone know about those features we don't get.
The Wii button for example?
How about... The physics, picture-thingies?
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  #14  
Old 04-03-2008, 07:21 PM
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well, my simulation produces beautiful looking bubbles.

i do actually have a surprise for everyone coming soon though... mysterious eh.

Last edited by kotsoft; 04-03-2008 at 07:25 PM..
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  #15  
Old 04-03-2008, 07:26 PM
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This is BETTER than the falling sand game.

I love this!
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  #16  
Old 04-03-2008, 07:26 PM
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Hey kot do you think you could make your stuff for mac some how? cause I really like OE-CAKE and I know I'd like your sandbox even more when it comes out.
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  #17  
Old 04-03-2008, 07:29 PM
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I still prefer Kot's methods.
This IS alot slower.
I'm sure that Kot's will end up better.
I do like the water physics in this better though.
I can't wait for your "surprise" Kot.
can you tell us how soon that'll be.

( every fluid physics related topic on this forum is ending up on the topic of Kot xD )
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  #18  
Old 04-03-2008, 07:29 PM
TheSloth TheSloth is offline
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kotsoft's certainly does seem faster. Oh, I just realised you can actually drag in images from folders on your PC or even your browser to make them appear as whatever material you are selected. There's something perversely awesome about setting it to "mochi" and dragging in photographs of people.
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  #19  
Old 04-03-2008, 07:49 PM
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http://www.octaveengine.com/casual/d...KE_for_Win.zip

Direct link
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  #20  
Old 04-03-2008, 08:05 PM
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Oh, so THAT'S how you put a picture in...Muahaha, this IS fun.
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  #21  
Old 04-03-2008, 08:36 PM
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How do you put a picture in?
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  #22  
Old 04-03-2008, 08:55 PM
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Just drag it from your desktop, or a folder into the OE-CAKE window where you want it to spawn.
It'll spawn as whatever material you have clicked.
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  #23  
Old 04-03-2008, 09:04 PM
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What graphics level do you need to be on and what format should the image be?
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  #24  
Old 04-03-2008, 09:26 PM
TheSloth TheSloth is offline
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It works with Shader mode, or Blob with Textures. So far I have tried the supplied TIFF files (transparency works) JPG and GIF and all work so far. Obviously no animated gifs.
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  #25  
Old 04-03-2008, 09:41 PM
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which number is shader mode?
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