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  #76  
Old 02-27-2012, 06:52 PM
Elcoo Elcoo is offline
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Quote:
Originally Posted by J S View Post
According to the research, it should be well worth starting over with all new paintball gear. .50 caliber balls are not only cheaper and less painful, but they outperform .68 caliber by far. Since .50 caliber paintballs are much smaller, they require less force to shoot, resulting in 60% less impact than with the .68 caliber.




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http://www.youtube.com/watch?v=AfAm38GPsGw
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  #77  
Old 03-02-2012, 10:12 AM
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spikerdude111 spikerdude111 is offline
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oh bruh!, i knew you could do it!. like i said, it has some of the best potential for a indie game.

oh and btw, what are you using? visual basic C++? UDK?
I really like the concept of simplistic 3d game development.

and again, this is great.
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  #78  
Old 03-08-2012, 08:30 PM
Elcoo Elcoo is offline
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Thx spikerdude!
We are using BlitzMax+Blide for programming, Xors3d (DirectX 9, good engine with even better developers!) for graphics, Nvidia Physx as physics engine and some selfmade tools.
Btw. our semester break started this weak, so we'll be able to invest more time in development now.
We actually pulled off quite much in the meantime, though there is not too much to show in a video or something. It's more the kind of backend stuff, like basic AI behaivior, weapon- and scripting mechanics. All this is finished or at least near finished. We now have to focus on actual level design and as soon as we've got our first real level running, you'll be first to know.
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  #79  
Old 03-08-2012, 11:32 PM
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Zero_Ctrl Zero_Ctrl is offline
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Woohoo !
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  #80  
Old 03-12-2012, 08:19 PM
Elcoo Elcoo is offline
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We've just got this new kind of stuff running, it's called a "blog" and it's in the internetz!

http://grey-game.blogspot.com/
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  #81  
Old 03-13-2012, 05:05 AM
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spikerdude111 spikerdude111 is offline
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Awesome! i really like the style of the game.

BTW: Do you guys have programming knowledge? how long? cause i want to get into game Development sometime soon.. and the more knowledge i have of programming, the better i can learn.

Last edited by spikerdude111; 03-13-2012 at 05:07 AM..
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  #82  
Old 03-13-2012, 05:14 AM
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Zero_Ctrl Zero_Ctrl is offline
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That's a shnazzy favicon.
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  #83  
Old 03-13-2012, 12:57 PM
Elcoo Elcoo is offline
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Thx!
@spikerdude: We've both been programming for about six years. If you have any questions regarding game development in general, modelling, texturing or programming feel free to contact me via PM, I'll give my best to help you.
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  #84  
Old 03-15-2012, 07:46 AM
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spikerdude111 spikerdude111 is offline
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Quote:
Originally Posted by Elcoo View Post
Thx!
@spikerdude: We've both been programming for about six years. If you have any questions regarding game development in general, modelling, texturing or programming feel free to contact me via PM, I'll give my best to help you.
Oh wow thanks! and six years is along time.
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