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Jokker
07-23-2007, 06:43 PM
Temporary Applet fix:

Use Internet Explorer 6 if you have it. I'm not sure about 7, but IE 6 handles exiting the Applet fine. I will sort out Firefox support ASAP.



Well, after researching applets a bit, and finding the Phys2D Java physics engine, I decided to make a test to see whether it's any good. After tons of problems with getting the applet to run, I made it.

Warning: If you are going to run this, first finish whatever you have running in any browser windows/tabs. That's because for some reason it won't quit perfectly, and on some machines, it'll stay open until you manually close the process (Ctrl-Alt-Del) or restart. I'm working on fixing that. You can open up IE and copy/paste the link, it'll work better.

I intend to use this physics engine to make a 'quick' Java game, to see if I can even do something as advanced as that. For now, it'll be a simple test, and me adding things to the test to see if they work. Expect changes (fixed quitting system, proper thread destroying, more constraint types, and the like) soon enough.

http://leviathan.clockworkninja.net/~jok

I may add screens if people have trouble running it.

If you are going to post an issue, please include: Java VM version, system specs, browser.

Comments and stuff here, please.

Maltor124
07-23-2007, 06:49 PM
Despite the crashing Firefox part, which you mentioned, and a slightly below par framerate, it ran very nicely and accurately. I look forward to see what this becomes, nice job. :)

futuramaguy42
07-23-2007, 06:52 PM
It was cool but the only way to exit it is to close firefox.

EDIT: Never mind, it said it might do that in the post.

juju02
07-23-2007, 06:53 PM
woah,,,nice

Jokker
07-23-2007, 08:32 PM
I have uploaded a new version. By luck, I managed to get it to run perfectly on Internet Explorer 6. I don't know about 7 though, if someone could confirm, please?

Also, I'll work on getting it not to open a new window in the next version.

Thanks for the comments so far.

cartmin45
07-26-2007, 07:23 PM
Dude it works fine with IE7 cuz i no i have it and it runs perfect not slow not fast

feitingen
08-06-2007, 03:37 PM
The link is not working :(

Jokker
08-07-2007, 10:45 AM
The link is not working :(

Well obviously since it says "Temporarily Offline"...it's temporary. It'll be back up soon. For now, I still have no idea what problem Firefox has with it.

EDIT: It's fixed. Secondary link is up, that works.

kingofthespill
08-22-2007, 06:27 AM
FWIW this also worked fine: http://www.cokeandcode.com/phys2d/phys2d.jnlp

Jokker
08-22-2007, 10:19 AM
I decided to make a test to see whether it's any good.

As in, if it's easy to pick up and make an applet with, or whether it'll be hours before it won't crash Firefox, which is still is. It won't work on Firefox well for some reason.

Also, I've moved on from it,...and from Java in general. Too much trouble.