Jokker
07-23-2007, 06:43 PM
Temporary Applet fix:
Use Internet Explorer 6 if you have it. I'm not sure about 7, but IE 6 handles exiting the Applet fine. I will sort out Firefox support ASAP.
Well, after researching applets a bit, and finding the Phys2D Java physics engine, I decided to make a test to see whether it's any good. After tons of problems with getting the applet to run, I made it.
Warning: If you are going to run this, first finish whatever you have running in any browser windows/tabs. That's because for some reason it won't quit perfectly, and on some machines, it'll stay open until you manually close the process (Ctrl-Alt-Del) or restart. I'm working on fixing that. You can open up IE and copy/paste the link, it'll work better.
I intend to use this physics engine to make a 'quick' Java game, to see if I can even do something as advanced as that. For now, it'll be a simple test, and me adding things to the test to see if they work. Expect changes (fixed quitting system, proper thread destroying, more constraint types, and the like) soon enough.
http://leviathan.clockworkninja.net/~jok
I may add screens if people have trouble running it.
If you are going to post an issue, please include: Java VM version, system specs, browser.
Comments and stuff here, please.
Use Internet Explorer 6 if you have it. I'm not sure about 7, but IE 6 handles exiting the Applet fine. I will sort out Firefox support ASAP.
Well, after researching applets a bit, and finding the Phys2D Java physics engine, I decided to make a test to see whether it's any good. After tons of problems with getting the applet to run, I made it.
Warning: If you are going to run this, first finish whatever you have running in any browser windows/tabs. That's because for some reason it won't quit perfectly, and on some machines, it'll stay open until you manually close the process (Ctrl-Alt-Del) or restart. I'm working on fixing that. You can open up IE and copy/paste the link, it'll work better.
I intend to use this physics engine to make a 'quick' Java game, to see if I can even do something as advanced as that. For now, it'll be a simple test, and me adding things to the test to see if they work. Expect changes (fixed quitting system, proper thread destroying, more constraint types, and the like) soon enough.
http://leviathan.clockworkninja.net/~jok
I may add screens if people have trouble running it.
If you are going to post an issue, please include: Java VM version, system specs, browser.
Comments and stuff here, please.