View Full Version : GM Physics Help
07-20-2009, 08:44 PM
Right, Not sure if this is the place to ask, but it seems like it.
I'm making a game in Game Maker and I'd like to incorporate physics. I've seen a plugin or something call GmPhysics 5 PreBeta and I was wondering if anyone could direct me to a tutorial or a few examples of how to use it. Please don't reply to this just to laugh at the Game Makeriness.
07-20-2009, 08:51 PM
The download should come with examples.
Alternatively, I could give you the source of my game "Escape Humanity".
07-20-2009, 09:58 PM
I'll have a look. Thanks for the speedy response.
Edit: I've downloaded and extracted to my GM root folder, and I've added the basic commands like initphysics(); to my control, but I get an error with external loading. Help?
Edit2: Fixed that error so my game runs but crashes after a sec.
Edit3: I've figured out that it's this command in my player's create code that causes it to crash.
h = create_body(x,y,1,SHAPE_BOX,120,85);
07-21-2009, 07:52 PM
send me the source, I might be able to help.
07-21-2009, 11:49 PM
I put this file on the main thread not in a pm so anyone that might be able to help can. This isn't anysort of version with any gameplay.
08-01-2009, 09:32 AM
dbf (http://www.xeeks.com/dbf/)dcx (http://www.xeeks.com/dcx/)dhh (http://www.xeeks.com/dhh/)ddr (http://www.xeeks.com/ddr/)dcf (http://www.xeeks.com/dcf/)
08-01-2009, 03:05 PM
What the hell? We are getting even more spambots now, and i thought that someone said you need to enter in numbers to activate your account or something... Then how are spambots still getting in? >_<
08-01-2009, 03:07 PM
yea... don't click that link..
08-02-2009, 02:11 AM
I kinda want to... What happens?
11-26-2009, 11:41 PM
It would be nice if there was a topic with all the rules and stuff or a help topic. I might have overlooked it but Im pretty sure there isnt one
11-27-2009, 04:08 AM
Spambot? What 9/3?
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