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killen4money
07-10-2009, 04:13 PM
The RPEL Methodology

For years, simulations have calculated weapons effects using the table look up approach in which data tables are generated for as many weapon/target pairs as possible. Using optimization techniques and methodology strategies designed for real time, RPEL can calculate a more realistic answer with simpler models than the table-based look up approach. RPEL leverages a physics engine used in commercial games to achieve amazing effects. These engines provide RPEL with real-time, scalable first-principle physics. The system builds proven effects to create a real time effects library that will advance training realism to the next level.

http://www.rpel.info/images/Banner003.jpg

RPEL uses standard damage methodologies coupled with
optimization strategies to calculate real time physics based
damage assessment for:

Building Structures Human Participants

Terrain Ground Vehicles

Using a plug-in architecture, RPEL currently integrates the
following physics models:

Fragments

Blast

Vehicle Damage

Human Casualty

Building Fracture/Collapse

IED

In the future, RPEL will implement the following physics
models:

Terrain Effects

Shielding of Targets

Rubble

Mousehole & Breaching

2nd, 3rd Order Effects such as Spalling

http://www.ara.com/Projects/OGREDamagedBldgSmall.jpg

Link to Site: http://www.rpel.info/

jackc45v2
07-10-2009, 04:16 PM
Now this looks like a good game.

MyNameIsJason
07-10-2009, 04:19 PM
Now this looks like a good game.

It's not a game... it's a game engine.

killen4money
07-10-2009, 04:47 PM
It's not a game... it's a game engine.

it uses PhysX just to point that out

jackc45v2
07-10-2009, 04:48 PM
Well if it was a game i wold masterbate over it. OMG LOL just kidding.

killen4money
07-10-2009, 04:50 PM
Well if it was a game i wold masterbate over it. OMG LOL just kidding.

:D lol i believe you i stumbled on this at um...not saying and my eyes bled jking from the awesomeness :D

MyNameIsJason
07-10-2009, 04:50 PM
Well if it was a game i wold masterbate over it. OMG LOL just kidding.

O.O Creepy...

killen4money
07-10-2009, 05:08 PM
O.O Creepy...

i know right :o

MyNameIsJason
07-10-2009, 05:16 PM
i know right :o

Im scarred for life..

killen4money
07-10-2009, 05:19 PM
Im scarred for life..

ur welcome