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lafe
01-06-2009, 12:59 AM
now after seeing how bad teli went,
and also due to some advice from geel9, and kotsoft,
i have decided that with my spare time, (between school durring the week, skiing during the weekends, and karate 4 times a week) to make a physics engine for prior use.
please post advice here.
sorry if this is breaking the golden rule.
but it MIGHT give back.

lafe
01-06-2009, 01:01 AM
can anybody help with ridged body physics.
i can make the object turn twords its direction, and collide effectively.
but i need help making them slip, turn, slide, and not get stuck in the floor :D
please help.

sry for double post

Farbror Fazer
01-06-2009, 12:11 PM
Sounds like a frictionproblem

lafe
01-06-2009, 07:09 PM
Sounds like a frictionproblem

yea,
some of its friction, and some of its sprite/mask rotation.
i can try to set the axis of sprite rotation to the other object during a collision