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View Full Version : Meqon is back! (sort of)


razer
04-04-2007, 12:56 PM
"Two of the best game physics players have joined

Ageia has acquired Meqon to bring you the most powerful game physics on the market.

All Meqon staff are staying with the new company and will be working on development for the next generation AGEIA PhysX SDK.

The Meqon team is fully committed to supporting Meqon customers who are in midstream development.

For further information please contact your Account Manager, devrel@ageia.com or info@meqon.com. You may also visit www.ageia.com for more info!"

Amynue
04-04-2007, 01:09 PM
CooL :D:D:D

nick131
04-04-2007, 01:15 PM
umm this is kinda old but hey :eek:

Purple
04-04-2007, 11:59 PM
Too bad Ageia forces users to buy their dumb physics card even if the game runs perfectly without one.

AquaGeneral
04-05-2007, 01:00 AM
But games do not run well ith the tearable cloth in-sight and plus without physics it does not show the proper fluids in games.

Gmod_User
04-05-2007, 02:08 AM
The PhysX processor Isn't useful at all. You could easily have ripping cloths and fluids without some expensive processor.

Juggz
04-05-2007, 03:11 AM
Nope, you'd have to buy an expensive CPU then.

Would people quit bagging the PPU, its useful because then the Cpu can focus on gameplay loading and the AI.

Juggz
04-05-2007, 03:12 AM
Too bad Ageia forces users to buy their dumb physics card even if the game runs perfectly without one.

Just fine? the hydrophysics dissappear, the cloth isn't as responsive and it takes cpu power away from ai and loading stuff...

Fools, YOUR ALL FOOLS

668.5
04-05-2007, 05:03 PM
We all know that mequon has merged with agiea. Old news. And I hate ageia for buying mequon.

Even though I still love their physics engine.