antotabo
11-22-2007, 10:13 PM
Hi,
I would like to suggest my idea I got for long times. My idea is a lot inspired by powder game.
It would be a 2D software/game that simulate air pressure, wind, dot interaction (like powder game) AND also moving solid parts that will interact with the other. For example if you push a piston in a cylinder, it will build pressure. Also lot of little thing you can add on like forces, jet, strings, spark plug etc....suggest your own! Huge amount of different thing you can create from your own with this kinda powder game.
Example of what i would like to do in this game:
-If I want to do a 2-stroke combustion engine, i would put some fuel injector in the intake (like clone in powder game). Than I'ld make the cylinder, head, crankase etc.. in solid non-movable part (like wall in powder game). The piston, rod, crank and other moving parts in solid-movable parts. Then I'ld put an exauhst system for succion and a spark plug connected to a switch or something on the crank that would trigger it each revolution.
You can imagine tons of other cool things to do!!!:)
Feel free to suggest thing.
EDIT: Phun (the game) have the kind of rigid bodies it would have in it.
Waiting for this kind of thing to be developped!!
Sorry if my English is bad im from Quebec.
Antotabo:cool:
I would like to suggest my idea I got for long times. My idea is a lot inspired by powder game.
It would be a 2D software/game that simulate air pressure, wind, dot interaction (like powder game) AND also moving solid parts that will interact with the other. For example if you push a piston in a cylinder, it will build pressure. Also lot of little thing you can add on like forces, jet, strings, spark plug etc....suggest your own! Huge amount of different thing you can create from your own with this kinda powder game.
Example of what i would like to do in this game:
-If I want to do a 2-stroke combustion engine, i would put some fuel injector in the intake (like clone in powder game). Than I'ld make the cylinder, head, crankase etc.. in solid non-movable part (like wall in powder game). The piston, rod, crank and other moving parts in solid-movable parts. Then I'ld put an exauhst system for succion and a spark plug connected to a switch or something on the crank that would trigger it each revolution.
You can imagine tons of other cool things to do!!!:)
Feel free to suggest thing.
EDIT: Phun (the game) have the kind of rigid bodies it would have in it.
Waiting for this kind of thing to be developped!!
Sorry if my English is bad im from Quebec.
Antotabo:cool: