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AquaGeneral
03-15-2007, 09:18 PM
Sythe Physics Editor allows you to create you own physics enviroment.

I have not figured out how to use it properly yet but I am testing some things out.

Download Here: http://www.physicseditor.com/download.shtml

Screenshot 1: http://www.physicseditor.com/screens/physicsfull2.jpg

Screenshot 2: http://www.physicseditor.com/screens/physicsfull1.jpg

Features: http://www.physicseditor.com/features.shtml

Full Version (also has some extra features): http://www.physicseditor.com/buy.shtml

Nothing really special but it would be good when I am bored.

Stigern
03-15-2007, 10:19 PM
Cool, this looks very nice, tho it might be kind of complicated. And hard to learn.

Trying it now, and see what it's like :)

EDIT:

This was quite easy! Almost like the 3dsmax reactor stuff, but simpler and easier.
Made a little hinge test with a ball, you can adjust the hinge-strenght so that if something
hits the two plates it could make the hinge brake :D

Download my little test (http://www.stigern.net/images/testing.phs)

EDIT2:

Can this program use Bullet as physics engine?

Relys
03-15-2007, 11:06 PM
Looks pritty sweet!:D I'll try it out!

O and stigern.. about your signiture. If it HAS physics, it's fun. Have wouldint be correct english!:)

Stigern
03-15-2007, 11:11 PM
Looks pritty sweet!:D I'll try it out!

O and stigern.. about your signiture. If it HAS physics, it's fun. Have wouldint be correct english!:)

Oh, and pritty is written pretty.

"Have wouldint be correct english"

? :p

But, I corrected my signature :)

Relys
03-15-2007, 11:17 PM
I'm not making fun of you. I don't use the best grammer or use of words. It was on your sig, so I was just trying to be helpful.

I don't really like this, because you can't do anything after the simulation is started... It would seem only usefull for me if I wanted to make a Rub Goldburg contraption.

Relys
03-15-2007, 11:21 PM
It looks like you can change the physics engine... Go into tools and environment settings. Newton is default but I'm shure you could use your prefured plugin.

Stigern
03-16-2007, 03:19 AM
Made a little bridge, it's quite fun, but I miss "motor" feature. Cause the car I made wouldn't move :)

My Bridge! (http://www.stigern.net/images/bridge.phs)

Tho the full version only costs 30 Euro. It's not worth it, if you look at the list
of features for the full version and the free, there ain't much difference.

But, they say that it will come more stuff later as they make more. And then it will cost
more.

osherz5
03-16-2007, 02:09 PM
wow thats look awsome im downloading now!

Beakless
03-16-2007, 05:04 PM
Cool, Now THAT'S an physics editor...
It might be a cool idea to post all of your physics contraptions here! :p

Edit: Ohh, I read the features and it mentioned buidlings, and I thought " Amiazing, I wonder if someone made a sky-scraper totally affected by physics with joints that could brake realistally, My GOD, A perfect simulation of a falling building!"

But i'm terrible at making things in these kind of editors...

osherz5
03-16-2007, 05:06 PM
i want to but i dont know where to upload...

ego5000
03-16-2007, 05:18 PM
Yup, this is it :)

Beakless
03-16-2007, 05:58 PM
i want to but i dont know where to upload...

Ahh you see, Use RapidShare just like I did Uploading RealMatter, Remeber?

noodleboy200
03-16-2007, 10:12 PM
Hi, I'm a new member. This program is really great! Now I can further feed my obssession for knocking over huge towers!(^_^)

Beakless
03-17-2007, 10:26 AM
Hi, I'm a new member. This program is really great! Now I can further feed my obssession for knocking over huge towers!(^_^)

LOL, nice one, Anyone made a realistic car yet?

Stigern
03-17-2007, 01:42 PM
LOL, nice one, Anyone made a realistic car yet?

It's hard to make a realistic car without the full version. Since the freeware version is kind of limited for making a complex thing as a car. :)

Sardiini
03-17-2007, 02:31 PM
Looks abit too complicated to me, but i'll test it anyways :D

noodleboy200
03-17-2007, 04:11 PM
Looks abit too complicated to me, but i'll test it anyways :D

It really isn't that complicated at all. I'm 13 with no experience of this kind of thing and I managed to work it out.(^_^)

Z3R052
03-18-2007, 01:26 AM
looks intresting im installing right now ill tell you how i like it...and maybe upload a model to rapidshare.

ericman666
03-18-2007, 02:12 AM
Its haRd for me. the objects dissapear when I start the thing

Saan
03-18-2007, 07:43 AM
Hi. I am also a new member, but I've been reading the forums for a while now.


This was mean't to be a large bridge, but failed. Nonetheless interesting.:p

Bridge Download (http://rapidshare.com/files/21582855/Bridge_2.phs)

noodleboy200
03-18-2007, 09:23 AM
Its haRd for me. the objects dissapear when I start the thing

You have to turn them into an actor by selecting them and pressing enter.

And that is one freaky bridge you've got there saan!(^_^)

AquaGeneral
03-18-2007, 09:36 AM
Good to know everyone likes it. I was thinking novbody would like it but I guess I am wrong.

668.5
03-18-2007, 03:33 PM
Yeah, but when I open it, the right side of the window becomes all blurry like a NES glitch.

AquaGeneral
03-19-2007, 04:59 AM
If there are problems, contact the devs at the official website. There is a glitch like that in 3DsMax that happens to me a bit.

leon kennedy
03-19-2007, 08:59 AM
i dont lke it

Z3R052
03-21-2007, 12:11 AM
finaly got back to mention great program ill be using this more later. So far i got a tower to get hit by a wreking ball (and realisticly fall) then I gradualy upgraded the ball to a giant warhammer.

Just want to mention the tutorials on the site are good for beginners...if you cant figure it out on your own

Stigern
03-21-2007, 02:15 AM
i dont lke it

Oh, that post really contributed to the thread, atleast tell us why you don't like it!

Sardiini
03-23-2007, 07:13 PM
Well I finally got it to work and it was ok.
It's very easy and I could make stuff with it, but I don't bother :P

Edit:
I made a little bridge (http://rapidshare.com/files/22876396/Bridge.phs) :D
mith upload pics later.

CHEDDAR
03-31-2007, 08:30 PM
This Game Is Hard