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View Full Version : Asianata : Fun with physics.


Spiff
09-12-2007, 05:09 AM
Hey, this is the review I wrote for the game on Reflexive.com, so it's a bit dumbed down.

By the way, it uses Newton physics.

Here's the link : http://www.reflexive.com/Asianata.html

Download the trial, it's only a few MB, and it's well worth it, in my honest opinion. If you like it make sure to buy it.

And please, no talk of warez. It's against the rules. So that means no saying "hay kan ne1 linke m3 2 a keygane for dis cuz mah pirents not bui for mi"

This game is ingenious for one main reason-the physics. There's no pre-set alignments of balls that you simply.. click.. Oh no. You must drag, push, and bulldoze through these marbles. There's three modes of play. Arcade, Puzzle, and the standard mode (The name escapes me at the moment)

To say the least, there's quite a bit to do. Heck, if you're bored of playing, you can just mess around with the balls for a bit. It'd be nice to have a sandbox mode, unfortunately there isn't one.

Puzzle - The puzzle mode has you configuring and placing the balls in a precise way to match the diagram on the right of the screen. This mode can get quite frustrating, but patience is virtue for this mode.

Arcade - This is pretty much the standard game mode, with a time limit for each level. I'm not a fan of this mode, as I like to have time to think, and not just plow through the marbles hoping I get the row.

Standard Play - This mode is the basic gameplay for the game, you must make rows of one color (Or half-color balls, lining them up correctly). You start off making rows of four, and it just keeps getting harder from there. Eventually, walls will become a part of the game. These are both an advantage, and a disadvantage. It's often helpful, allowing you to make rows easier, however. Just as often, your marbles become trapped underneath the walls, making you have to move each and every SINGLE marble out of the way, to get to the one you want.

Overall, this game is a cheap fun way to pass time, if you have the time, download the demo. You'll love it. Make sure to buy it if you can! ;)

~Review of Asianata by Spiffeh.

Christcross9
09-12-2007, 05:43 AM
i really dont wanna play that game, just by the looks of it O_O

Farbror Fazer
09-12-2007, 08:17 AM
yeah, when you see it you kinda think : nah, those games are so lame...

All popcap/reflexive games are imo pretty easy to loose interest in, so I won't bother to download

Box
09-12-2007, 08:29 AM
Meh.


It's an okay game, I suppose. The physics are well rounded, but not the best.

It doesn't give you enough freedom to play around with the physics, IMO.

Spiff
09-13-2007, 01:24 AM
yeah, when you see it you kinda think : nah, those games are so lame...

All popcap/reflexive games are imo pretty easy to loose interest in, so I won't bother to download

It's not a Reflexive game, per say.. It's developed by Kraisoft, and sponsored by Reflexive. Also, this game isn't in the least bit easy.

I enjoyed it enough to buy it.. Just wanted to share something with the community D:

Ryu Hinote
09-13-2007, 03:19 AM
Sorry, pass for me, I'm not that into puzzles games. Violence FTW! : P

Dj Demetrius
09-13-2007, 06:35 AM
All popcap/reflexive games are imo pretty easy to loose interest in, so I won't bother to download

Didn't reflexive create the driver series? And those rocked!

Godlesswanderer
09-13-2007, 01:14 PM
Didn't reflexive create the driver series? And those rocked!

Nope, that was Reflections Interactive (now Ubisoft Reflections).
In regards to the game, it's really very boring. I played for 9 minutes before just having to close the game out of boredom.

Demean
09-13-2007, 10:57 PM
Didn't reflexive create the driver series? And those rocked!

The first 2 were good, 3 and 4 were terrible.

AJJeko
09-14-2007, 12:56 AM
Reflexive makes crappy arcade games.

Spiff
09-14-2007, 02:51 AM
Reflexive makes crappy arcade games.

That'd be a valid point.. if Asianata wasn't developed by Kraisoft, and published by Reflexive...

Xerxes
09-14-2007, 11:58 PM
But if they published it, that means they liked it, which must count for something... and would they make a game they wouldn't like? So it's really the same style as Reflexive.

Frankly, I'm not downloading it because I HATE PUZZLE GAMES!!!! Gwar!!

Spiff
09-15-2007, 03:51 AM
But if they published it, that means they liked it, which must count for something... and would they make a game they wouldn't like? So it's really the same style as Reflexive.


Well, beside the fact that you didn't make sense, on Reflexive, they also have Gish, and Gumboy, are you saying these are "Reflexive style" and therefore, bad?

I'm surprised at people.. "HURHUR I NOT DEE ELL CUZ I HAT REEFLECKSIVE"