Spiff
09-12-2007, 05:09 AM
Hey, this is the review I wrote for the game on Reflexive.com, so it's a bit dumbed down.
By the way, it uses Newton physics.
Here's the link : http://www.reflexive.com/Asianata.html
Download the trial, it's only a few MB, and it's well worth it, in my honest opinion. If you like it make sure to buy it.
And please, no talk of warez. It's against the rules. So that means no saying "hay kan ne1 linke m3 2 a keygane for dis cuz mah pirents not bui for mi"
This game is ingenious for one main reason-the physics. There's no pre-set alignments of balls that you simply.. click.. Oh no. You must drag, push, and bulldoze through these marbles. There's three modes of play. Arcade, Puzzle, and the standard mode (The name escapes me at the moment)
To say the least, there's quite a bit to do. Heck, if you're bored of playing, you can just mess around with the balls for a bit. It'd be nice to have a sandbox mode, unfortunately there isn't one.
Puzzle - The puzzle mode has you configuring and placing the balls in a precise way to match the diagram on the right of the screen. This mode can get quite frustrating, but patience is virtue for this mode.
Arcade - This is pretty much the standard game mode, with a time limit for each level. I'm not a fan of this mode, as I like to have time to think, and not just plow through the marbles hoping I get the row.
Standard Play - This mode is the basic gameplay for the game, you must make rows of one color (Or half-color balls, lining them up correctly). You start off making rows of four, and it just keeps getting harder from there. Eventually, walls will become a part of the game. These are both an advantage, and a disadvantage. It's often helpful, allowing you to make rows easier, however. Just as often, your marbles become trapped underneath the walls, making you have to move each and every SINGLE marble out of the way, to get to the one you want.
Overall, this game is a cheap fun way to pass time, if you have the time, download the demo. You'll love it. Make sure to buy it if you can! ;)
~Review of Asianata by Spiffeh.
By the way, it uses Newton physics.
Here's the link : http://www.reflexive.com/Asianata.html
Download the trial, it's only a few MB, and it's well worth it, in my honest opinion. If you like it make sure to buy it.
And please, no talk of warez. It's against the rules. So that means no saying "hay kan ne1 linke m3 2 a keygane for dis cuz mah pirents not bui for mi"
This game is ingenious for one main reason-the physics. There's no pre-set alignments of balls that you simply.. click.. Oh no. You must drag, push, and bulldoze through these marbles. There's three modes of play. Arcade, Puzzle, and the standard mode (The name escapes me at the moment)
To say the least, there's quite a bit to do. Heck, if you're bored of playing, you can just mess around with the balls for a bit. It'd be nice to have a sandbox mode, unfortunately there isn't one.
Puzzle - The puzzle mode has you configuring and placing the balls in a precise way to match the diagram on the right of the screen. This mode can get quite frustrating, but patience is virtue for this mode.
Arcade - This is pretty much the standard game mode, with a time limit for each level. I'm not a fan of this mode, as I like to have time to think, and not just plow through the marbles hoping I get the row.
Standard Play - This mode is the basic gameplay for the game, you must make rows of one color (Or half-color balls, lining them up correctly). You start off making rows of four, and it just keeps getting harder from there. Eventually, walls will become a part of the game. These are both an advantage, and a disadvantage. It's often helpful, allowing you to make rows easier, however. Just as often, your marbles become trapped underneath the walls, making you have to move each and every SINGLE marble out of the way, to get to the one you want.
Overall, this game is a cheap fun way to pass time, if you have the time, download the demo. You'll love it. Make sure to buy it if you can! ;)
~Review of Asianata by Spiffeh.